
"Next Station: Zombies" is an indie-casual game that throws you into a post-apocalyptic world infested with hordes of ravenous zombies.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Spanish - Latin America, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian +91 more
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
for 194,99€ i expected more its a game my 7 year old could make this better, it can only be described as the biggest gaming travesty of the century – Next Station: Zombies. This game is a masterclass in how to squander a promising concept and fleece unsuspecting gamers. Let's start with the most glaring issue: the lack of content. I've seen flash games with more depth than this so-called "next-gen" catastrophe. After shelling out a small fortune, I expected a virtual world teeming with the undead, waiting to be conquered. Instead, I got a desolate landscape with about as much substance as a cardboard cutout. The absence of any music or meaningful sound effects is mind-boggling. I felt like I was playing in a vacuum, completely detached from any semblance of atmosphere. Is it too much to ask for a moody soundtrack to intensify the zombie-slaying experience? Apparently so, according to the developers of Next Station: Zombies. The controls are a hot mess, to put it mildly. I've had more intuitive interactions with a malfunctioning vending machine. Navigating this digital purgatory was a test of patience I wasn't prepared for. The clunky mechanics further compounded my growing frustration, making every minute spent in this digital wasteland feel like an eternity. And let's not even get started on the graphics. I've seen better visuals in a low-budget, early 2000s horror flick. The zombies looked like pixelated blobs of disappointment, and the environments were so uninspired that I found myself yearning for the days of 8-bit nostalgia. To add insult to injury, there's no discernible storyline to salvage the wreckage. I was left grasping at straws, desperately searching for any semblance of a plot, only to be met with disappointment at every turn. It's as if the developers forgot that a narrative is supposed to be the backbone of any decent gaming experience. In conclusion, Next Station: Zombies is a disgrace to the gaming industry. It's a shameless cash grab that preys on the excitement of zombie enthusiasts, offering nothing in return but an empty void of regret. Save your hard-earned money and steer clear of this virtual disaster. If there was ever a way to burn 194,99€ and receive nothing in return, this game would be it.
After downloading this game, my life changed. My wife died. My dog ate my chocolate cake for my birthday, and puked out his intestines. After that, my children left. They kept labeling me as an "unreliable person" and saying that i made a "bad purchase" This truly is the worst possible ending.
SCAM GAME
A scam
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b] Next Station: Zombies is a Unity Asset flip, what Valve calls a "fake game". The "developer", Gamesforgames/Atomic Fabrik/Cristian Manolachi, took the [url=https://getunitycode.com/product/merge-train-zombie-defense-unity-source-code/]Merge Train Zombie Defense[/url] Unity Store game assets from the real developers, Virgil Source, changed the name, and dumped the result onto Steam. They're attempting to scam people into buying this, so they can get your money for someone else's work. Gamesforgames has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/1935410]The Smash Cars Tournament[/url]" = [url=https://www.sellmyapp.com/downloads/smashy-drive-trending-game/]Smashy Drive[/url] developed by Game Polygon [*] "[url=https://store.steampowered.com/app/1968871]Fix Me Up - Hospital Edition[/url]" = [url=https://www.sellmyapp.com/downloads/hospital-doctor-games/]Hospital Doctor Games[/url] developed by Webelinx [*] "[url=https://store.steampowered.com/app/2139550]City Construction Simulator[/url]" = [url=https://www.sellmyapp.com/downloads/road-construction-house-construction-simulator-2023/]Road Construction House Construction Simulator[/url] developed by Zoobs Man [*] "[url=https://store.steampowered.com/app/2474180]Save The Settlers[/url]" = [url=https://1up-indie2.itch.io/free-tower-defence-project-gamemaker]Free Tower Defence Project[/url] developed by 1UP Indie2 [*] "[url=https://store.steampowered.com/app/2018850]Fire Truck Simulator[/url]" = [url=https://www.sellmyapp.com/downloads/rescue-fire-truck-simulator-driving-game/]Rescue Fire Truck Simulator Driving Game[/url] developed by Zoobs Man [*] "[url=https://store.steampowered.com/app/2148760]Extreme Truck Stunts[/url]" = [url=https://www.sellmyapp.com/downloads/happy-crazy-wheels-trailers-impossible-truck-road-race/]Real Heavy Trailer Impossible Track Drive 64 Bit Source Code[/url] developed by Sim Studio [*] "[url=https://store.steampowered.com/app/2100740]Save The Girl[/url]" = [url=https://www.youtube.com/watch?v=mEVzzD9iMXE]Save The Girl[/url] developed by Unity Source Code [*] "[url=https://store.steampowered.com/app/2139540]Archery Simulator[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/archery-blast-103913]Archery Blast[/url] developed by Day Dreamz Studio [*] "[url=https://store.steampowered.com/app/1859590]The Zombie Smasher[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/zombie-apocalypse-143231]Zombie Apocalypse[/url] developed by BoneCracker Games [*] "[url=https://store.steampowered.com/app/1917720]Two Sedans Driving Simulator[/url]" = [url=https://www.sellmyapp.com/downloads/dual-control-hypercasual-game/]Dual Control[/url] developed by Game Polygon [*] "[url=https://store.steampowered.com/app/1850690]Zombies Killer Machine[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/zombie-drive-full-game-template-73074]Zombie Drive - Full Game Template[/url] developed by Puppeteer [*] "[url=https://store.steampowered.com/app/2293480]Drone Delivery[/url]" = [url=https://www.sellmyapp.com/downloads/air-pizza-ambulance/]Air Pizza Ambulance[/url] developed by E-Play Studio [*] "[url=https://store.steampowered.com/app/1531730]Japanese Drag Racing (JDM) - ジェイディーエム[/url]" = [url=https://neo-game.itch.io/drag-racer-unity-source-code]Drag Racer Unity Source Code[/url] developed by Neo Game [*] "[url=https://store.steampowered.com/app/2082730]Empire of Empires[/url]" = [url=https://www.sellmyapp.com/downloads/empire-io-build-and-defend-your-empire/]Empire.io - Build and Defend Your Empire[/url] developed by FMGames Studio [*] "[url=https://store.steampowered.com/app/1988990]Animals Transport Simulator[/url]" = [url=https://www.sellmyapp.com/downloads/city-farm-animal-transport-truck-2022/]City Farm Animal Transport Truck[/url] developed by Zoobs Man [*] "[url=https://store.steampowered.com/app/2124590]City Bus Driver Simulator[/url]" = [url=https://www.sellmyapp.com/downloads/city-coach-bus-simulator-modern-bus-driver/]City Coach Bus Simulator[/url] developed by Sim Studio [*] "[url=https://store.steampowered.com/app/2862060]Wild Animals Transporter[/url]" = [url=https://www.sellmyapp.com/downloads/wild-animal-transporter-truck-game-2021/]Wild Animal Transporter Truck Game 2021[/url] developed by Zoobs Man [*] "[url=https://store.steampowered.com/app/2159920]Lion King Simulator[/url]" = [url=https://www.sellmyapp.com/downloads/lion-king-jungle-simulator-wildlife-animal-hunting-64-bit/]Lion King Jungle Simulator[/url] developed by Sim Studio [/list] The products that result from asset flips aren't "real" games. They lack depth and content, because they're just simplistic copies of demos or tutorials. In this case, "Merge Train Zombie Defense" is just a simple low poly asset pack with a simple tower defense-on-a-train thing going on, made for mobile phones, and doesn't have any merit as a proper, fully fledged PC game, so this copy+paste of it can't be recommended. Asset flips don't involve any professional game development. Sure, sometimes they may change a few cosmetic things, swap out different assets etc, but at heart it's functionally identical to the asset they're ripping off. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that sincerely made indie games should have, and make it harder for gamers to find real games from genuine developers. [b][quote][url=https://mmofallout.com/valve-bans-titles-for-review-manipulation/]Warning: Review Manipulation![/url][/quote][/b] This game features a number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear almost immediately after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this review manipulation. Don't reward this morally bankrupt, unethical behaviour from Gamesforgames. Next Station: Zombies has the completely insane price of $200 USD, which is incredibly suspicious, higher than AAA pricing for an asset flip shovelware scam game. Why would the "developer" put such a high price tag on an asset flip with no true value as a game? There's no direct proof for this, but it's entirely possible this game is priced this way for money laundering or other criminal purposes. Higher prices allow more money to move with fewer transactions. Valve have previously banned developers for running money laundering scams. While there's no direct evidence in this case, it's highly suspicious and gamers should be wary. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
I think the game creator could make some money on this if they sold it for like 3$ or something. Literally no one in their right mind is going pay 199$. I got the game free from a random steam key thing. I played it for an hour and its got potential.
EA should hire this game developer
Kesinlikle 185 dolara değer.Alın,oynayın
Moin Leute, habe hier mal kurz die Rezension von @DamianthyNL übersetzt, die Bewertung trifft es wohl ganz gut bei dem Low-Budget-Titel ... Für 194,99 € habe ich mehr erwartet. Es ist ein Spiel, das mein 7-Jähriger verbessern könnte. Man kann es nur als die größte Gaming-Travestie des Jahrhunderts bezeichnen – Next Station: Zombies. Dieses Spiel ist eine Meisterklasse darin, wie man ein vielversprechendes Konzept verspielt und ahnungslose Spieler austrickst. Beginnen wir mit dem eklatantesten Problem: dem Mangel an Inhalten. Ich habe Flash-Spiele mit mehr Tiefgang als dieser sogenannten „Next-Gen“-Katastrophe gesehen. Nachdem ich ein kleines Vermögen ausgegeben hatte, erwartete ich eine virtuelle Welt voller Untoten, die darauf warteten, erobert zu werden. Stattdessen bekam ich eine trostlose Landschaft mit etwa so viel Substanz wie ein Pappausschnitt. Das Fehlen jeglicher Musik oder sinnvoller Soundeffekte ist umwerfend. Ich hatte das Gefühl, in einem Vakuum zu spielen, völlig losgelöst von jeglicher Atmosphäre. Ist es zu viel verlangt, nach einem stimmungsvollen Soundtrack zu verlangen, der das Zombietötungserlebnis intensiviert? Offenbar ja, so die Entwickler von Next Station: Zombies. Die Steuerung ist, gelinde gesagt, ein heißes Durcheinander. Ich hatte intuitivere Interaktionen mit einem nicht funktionierenden Verkaufsautomaten. Die Navigation durch dieses digitale Fegefeuer war eine Geduldsprobe, auf die ich nicht vorbereitet war. Die klobige Mechanik verstärkte meine wachsende Frustration zusätzlich und ließ jede Minute, die ich in diesem digitalen Ödland verbrachte, wie eine Ewigkeit erscheinen. Und fangen wir gar nicht erst mit der Grafik an. Ich habe bessere Bilder in einem Low-Budget-Horrorfilm aus den frühen 2000ern gesehen. Die Zombies sahen aus wie pixelige Kleckse der Enttäuschung und die Umgebungen waren so uninspiriert, dass ich mich nach den Tagen der 8-Bit-Nostalgie sehnte. Um das Ganze noch schlimmer zu machen, gibt es keinen erkennbaren Handlungsstrang zur Bergung des Wracks. Ich klammerte mich an Strohhalme und suchte verzweifelt nach einem Anschein einer Verschwörung, nur um auf Schritt und Tritt mit Enttäuschungen konfrontiert zu werden. Es ist, als hätten die Entwickler vergessen, dass eine Erzählung das Rückgrat eines jeden anständigen Spielerlebnisses sein sollte. Zusammenfassend lässt sich sagen, dass Next Station: Zombies eine Schande für die Spielebranche ist. Es handelt sich um eine schamlose Geldrauberei, die sich die Begeisterung von Zombie-Enthusiasten zunutze macht und im Gegenzug nichts als leeres Nichts an Bedauern bietet. Sparen Sie Ihr hart verdientes Geld und vermeiden Sie diese virtuelle Katastrophe. Wenn es jemals eine Möglichkeit gäbe, 194,99 € zu verbrennen und keine Gegenleistung zu erhalten, wäre dieses Spiel genau das Richtige. [url=https://steamcommunity.com/profiles/76561198354791128/recommended/2477000/] Link [/url] zum originalen Review
this game was worth the 200 dollar price tag. it changed my life and gave me hepatitis. thank you Gamesforgames for steering my life towards a brighter future
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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