
New Day: Cataclysm is a free to play Base Defence game, where you strive to survive day by day against a growing horde of hostile monsters. To keep surviving, you must upgrade your base and weapons with resources found by scavenging during the day.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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"New Day: Cataclysm" is one of literally thousands of student projects infesting Steam. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This time it looks like the students learned how to make Unity asset flips. This is a laughably poor quality point and click shooter that's outperformed by some mobile apps. Basically you control and archer and tap on your iPhone screen to shoot arrows at Unity Asset Store zombies. There's a between rounds upgrade process, but the whole game formula seems to have been lifted from a bunch of mobile apps that do the same thing. At which point we can really start to see why this kind of thing doesn't help the gaming industry and certainly has no real value for PC gamers. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. This isn't a complete game for gamers, and since it offers no profile benefits like a game collector badge, so I can't recommend adding it to your library.
Great game
Great time killer in a fun and enjoyable way :)
Mildly recommended. For a free student project, this is a neat little game. The graphics and animations are not too bad, same for the music. The shooting feels good and the overall concept works pretty well. I like that you have the scavenging and base upgrades, definitely gives a nice extra to prep for the night time raids. It's a solid foundation for something much better, but its too bare bones to keep my interest. If you're looking for a basic little base defense game, then this one is worth checking out.
The game pretty much offers what I was looking for and I played it for 2 hours in a row. The game says it autosaves after every night battle. Maybe it does, maybe not. The Day I reached was still the same, but I lost all progress regarding survivors, buildings, weapons. So basically I have to kill tanks with the beginner crossbow now when I had the sniper already. Even the progressed scavenging sites are gone. The reason I quit the game was because I wanted to restart as the game didn´t let me accept new survivors into my base. Only the option of killing them worked. Overall I recommend to spend your time elsewhere.
Heavy bored
☀️
Personally I found New Day: Cataclysm to be a fun title. The main goal of this game is to survive the night, using various resources to build and upgrade your wall and base. Combat come in the form of clicking on the targets. I can confidently recommend New Day: Cataclysm as a good wall/base defender game, which is free now so take advantage and pick up a copy!
Игра New Day: Cataclysm предлагает классический геймплей в духе Diablo II. Жёсткая боевая система, глубокая прокачка и атмосфера мрачного фэнтези — её главные козыри. Однако технические шероховатости и не всегда щедрый лутадраб несколько портят впечатление. Стоит попробовать, если скучаете по старой школе.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.