
Never Split the Party is an ultra social rogue-like! You're one of four adventurers joining together to explore a procedurally generated dungeon, amass powerful upgrades, and cooperate with your fellow adventures to conquer and crush the evil dungeon champions!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly this game is under ratedit has it's problem with RNGesus refusing to bless me but it's honestly one of the best roguelikes out there, the two free classes are solid all rounders and function well as a demo of the broader game if you get the DLCs
its the binding of isaac but worse. just play isaac
♥♥♥♥♥♥♥♥ игра
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +19 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tomar cuidado para nao ser possuido
my friends all went a different route, we died. safe to say, listen to the title. Never Split the Party.
Acabo de ver mi interfaz de gráfica amd y me dice que ando jugando este juego por 1000h. No sé si es un error del juego o que andan minando criptos.
fun free and multiplayer
Great little light-hearted rogue-like for passing the time with friends.
легенда ностальгию поймал
I have tried the game for the first time, i didn't know anything about it, so i've tried it because it seemed funny. Went into the first run, i don't really know what to do, i follow the party, we kill the boss, i get kicked after getting my item from the chest. Deleted the game. I don't blame the community, the whole video game players became a total ♥♥♥♥.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.