
Never Ending Night is a 2D side-scrolling exploration game. As the Player, you roam through a mysterious world you have no recollection of. Traverse through a broken world and survive through the mechanical monstrosities that have managed to survive the calamity...
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Awesome! I recommend this game! Never Ending Night is a fun game that reminds of some old school play. I had a lot of fun playing it because there is an interesting story line and music is amazing
It looks nice, I'm just too stupid to understand the game :)
Not a bad one :) Actualy not tried Knight's Saga story yet, im still on MLBY & Cain story for playing. Anyway on that mode the bossfight sometimes really requires to take a rest for next day to find the solution to beat, but that's the positive from me :) Also the story have been nice, gameplay great :) Keep it up :) Umm the Knight's Saga not tried yet actualy
开发组态度很好 但是游戏性非常差 BUG非常多 而且修复一个BUG 马上就有新BUG出现 而且BUG是那种能让游戏直接崩溃甚至还能吃你3G内存 尽管我挣扎了很多次想玩下去 原谅我实在玩不下
Certainly is visually interesting. Didn't care much for the tone of the dialogue. The gameplay is pretty boring so I'd consider this much more of a walking simulator than anything else. Movement and progression is rather slow, but it also fits with the game's theme and feel. I couldn't get hooked, but it's probably worth a try.
https://youtu.be/qytkJkO4qqw Platformer quality is heavily weighted to the controls, and in this case it's not the strongest feature of the game. Movement is imprecise and mouse interactions only compound that issue.
It's ok
GG
Ce jeu ayant une double histoire à faire a malheureusement quelques problèmes techniques pour avancer dans un niveau et force donc trouver une solution qui casse le jeu pour avancer, ce qui est fort dommage pour un jeu si simple.
Controls are pretty weak. For a platformer, that is key.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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