No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Become a Legend! Capture over 3000 Animated Monsters and Duel in Real-Time PvP! Form your team and battle for victory! Capture, train, and evolve to become the champion in one of the biggest monster battling RPGs! Neo Monsters is an addictive strategy RPG that features epic 4v4 battles between two teams of up to 16 monsters. The unique turn-based battle system allows you to come up with powerful chain strategies by combining hundreds of abilities. Hunt down the strongest monsters and harness their power, then take the battle online to dominate in exciting PvP battles and leagues! Are you ready to take the challenge? ▶Features: ● Build your Monster Collection • Capture and evolve over 1000 fully animated monsters! • Train your monsters and unleash their deadly potential. • Collect evolution ingredients to create the ultimate power! ● Form a Battle Strategy • Build the ultimate team of up to 16 monsters. • Defeat your opponents in epic turn-based 4v4 battles! • Create devastating combinations from hundreds of abilities. ● Become the Champion • Conquer six Leagues and take on the Grand Champion in 60+ hours of adventure! • Explore multiple islands and dungeons on your journey. • Follow the story to uncover the truth behind your late uncle’s atrocity. ● Take the Battle Online • Duel players from around the world in PvP leagues! • Complete 100+ online missions. • Take on weekly updated events to unlock big rewards. Follow us on Facebook: https://www.facebook.com/NeoMonstersOfficial/ Join the Neo Monsters community: http://www.neomonstersforum.com/ Issues or questions? Contact our support: neomonsupport.gameplay@zigzagame.net Terms of Service: https://www.zigzagame.com/terms/ Privacy Policy: https://www.zigzagame.com/privacy-policy/
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 31 → 0.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,672 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become a Legend! Capture over 3000 Animated Monsters and Duel in Real-Time PvP! Form your team and battle for victory! Capture, train, and evolve to become the champion in one of the biggest monster battling RPGs! Neo Monsters is an addictive strategy RPG that features epic 4v4 battles between two teams of up to 16 monsters. The unique turn-based battle system allows you to come up with powerful chain strategies by combining hundreds of abilities. Hunt down the strongest monsters and harness their power, then take the battle online to dominate in exciting PvP battles and leagues! Are you ready to take the challenge? ▶Features: ● Build your Monster Collection • Capture and evolve over 1000 fully animated monsters! • Train your monsters and unleash their deadly potential. • Collect evolution ingredients to create the ultimate power! ● Form a Battle Strategy • Build the ultimate team of up to 16 monsters. • Defeat your opponents in epic turn-based 4v4 battles! • Create devastating combinations from hundreds of abilities. ● Become the Champion • Conquer six Leagues and take on the Grand Champion in 60+ hours of adventure! • Explore multiple islands and dungeons on your journey. • Follow the story to uncover the truth behind your late uncle’s atrocity. ● Take the Battle Online • Duel players from around the world in PvP leagues! • Complete 100+ online missions. • Take on weekly updated events to unlock big rewards. Follow us on Facebook: https://www.facebook.com/NeoMonstersOfficial/ Join the Neo Monsters community: http://www.neomonstersforum.com/ Issues or questions? Contact our support: neomonsupport.gameplay@zigzagame.net Terms of Service: https://www.zigzagame.com/terms/ Privacy Policy: https://www.zigzagame.com/privacy-policy/
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $0.99 | 7.7Kratings | 94% | — | not modelled |
| $0.99 | 238.2Kratings | 92% | — | $15.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 30 → 0.57/day in the week after.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 3 | 100% | $4.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | Free | |
| — | 0 | 0% | $5.99 | |
| — | 0 | 0% | $0.49 | |
| — | 0 | 0% | Free |