
Mythical is a new online deck-building game featuring animals, characters, and creatures from the world’s mythologies. Do you acquire more powerful creatures, or do you seek to gain lands? As your deck becomes stronger, determine the best time to strike and grasp honor before your opponent does.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Mythical, dünya mitolojilerinden hayvanları, karakterleri ve yaratıkları içeren yeni bir çevrimiçi deste oluşturma oyunudur. Daha güçlü yaratıklar mı ediniyorsunuz yoksa toprak kazanmaya mı çalışıyorsunuz? Desteniz güçlendikçe, saldırıp onurunuzu rakibinizden önce yakalamak için en iyi zamanı belirleyin.
Dominion spin! The UI is clean, and it only took me a couple of games to figure out the altered Dominion vocabulary. Mildly annoying that it required me to register (hello, steam validation) to unlock most of the mp features, but at least the email was optional.
Mediocre Dominion knockoff, but the digital implementation is done better than the real "Dominion Online"!
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Modeled estimate over time.
Hours played at review time, across 23 reviews with recorded playtime.
Rammstein
Dominion rip-off. Mostly fighting bots. I played around 10 ladder games so far and I think one of them might have been against a human player. If you enjoy Dominion you may like this one as game mechanics are very similar. The level / ladder / ranking system is unclear to me. And after a couple of games there doesn't seem to be any kind of progression associated to this level.
[quote]Warning: Microtransaction infested mobile app![/quote] Mythical is one of thousands of nasty mobile apps infesting the "free" section of Steam, but it's not really free. There's only a superficial "game" here. Wow, this is Hearthstone from Temu. What a joke... well, it's got dismally bad graphics, even worse gameplay, but you know, that's not what this is all about anyway. All the development effort in this train wreck went straight into the cancerous, toxic cash shop. So really, the mobile app "game" is just a veneer, a thin skin wrapped around a nasty, predatory mobile app cash shop. Thus, the true purpose of this mobile app is to get you to hand your credit card details to the greedy mobile devs so you can buy stuff in the nasty cash shop... it shouldn't be considered a real game because it's a mobile app cash harvester, and has no place in your game library. Putting that toxic mobile app monetisation aside... this is a mobile app. I didn't spend thousands on a gaming PC so I could pretend it's an iPhone, and I don't think you did either... this kind of mobile app has no place in your Steam library. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off. Note: The developer mandates creating a third party account so they can harvest your user data, profile you, and sell your profiling and gameplay data to third parties. This is absolute cancer. An ethical developer would never do any of this.
Игра "Mythical" — это увлекательный гибрид стратегии и фэнтези, где игроки управляют мифическими существами в эпичных битвах. Графика яркая, а сюжет захватывает с первых минут. Однако сложная система управления и высокий порог входа могут отпугнуть новичков. Плюс — глубокая тактика и разнообразие персонажей. Минус — нестабильная оптимизация. Для любителей стратегий — отличный выбор, но требует времени на освоение.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.