
Myth of Empires: Throne is a free seasonal multiplayer warfare sandbox. Explore vast lands inspired by multiple civilizations, tame creatures, forge powerful weapons, and build your guild. Lead cross-server expeditions, conquer territories, and compete with players worldwide for the ultimate throne!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best US #70, worst CN #78 · 2 markets collected
About

Myth of Empires: Throne is free worldwide. No base game purchase required. Step into vast lands inspired by Zhongzhou, Dongzhou, and Xizhou. Begin from nothing in a living world of dynamic day-night cycles and complex ecosystems as you explore, survive, and build your power.
Season mechanics significantly boost resource production and development efficiency, shortening the early progression phase. Unlock over 1,300 crafting recipes and equipment systems as you rapidly build strongholds and prepare for war.
NPCs, horses, and wild beasts can all be trained and raised to become trusted combat and transport companions. Grow your guild through breeding and training as they aid you in exploration, warfare, and long-range expeditions.
Wield over a hundred melee weapons alongside siege engines and defensive structures. Coordinate troop formations and tactical cooperation to experience diverse warfare across sieges, field battles, and fortress defense.
Servers reset periodically so all players begin from the same starting point. Expand your dominion through County Battles, Fortress Battles, and cross-server expeditions while competing for world dominance through alliances, diplomacy, and war.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 1.2Kreviews | 61% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 346 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好奇一个问题,下赛季新地图PVE区域,会不会有人引怪拆船,话说入侵这个东西有什么意义吗?感觉纯恶心人的
新赛季能不能开放一个人拍多个兽圈,或者兽栏能和矿盖一样,金饼解锁额外的
good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Russian, Czech, Japanese, Polish, Thai, Dutch +3 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 346 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
g
Игра огонь, но не для одиночек
пока все ок
这里野兽追人距离可以用无限来形容。如果你40多级碰到40多级的狼,如果你40多级碰到骷髅级别的鳄鱼,能骑着马从地图中间跑刀地图最东边(我家在东边)(开玩笑的 跑不掉因为连人带马被咬死了),而且捡尸体有时间限制。还有那个武器耐久,一开始像纸糊的点了天赋还是技能以后变塑料武器了打一个小村庄10个流氓武器直接能报废,神经病一样。
基本上都很不錯 延遲是這遊戲最大缺點 蒐集資源和打家劫舍 需要的是人力和時間 想打PVP要有一群人和你一起玩再買
Поделие пытается быть похожей на игру, но у нее не получается.
Топовая игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 9 | 56% | Free | |
| $0 | 2.2K | 63% | Free | |
| — | 0 | — | — | |
| $663.7K | 4.1K | 60% | $6.99 | |
| $588.1K | 991 | 67% | $19.99 |