
A point-and-click puzzle game where you have to solve intriguing riddles around different boxes and discover some cool stories about popular inventions!
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About

To unlock the boxes of this escape room game, you have to interact with objects, handles, buttons, and wheels on each side. You can find puzzle pieces on the side of the boxes as well.
The illusion of holding a real object in total darkness is compelling!
Once you open all 8 boxes of a Level Pack, you can compose a puzzle and find a brief history of the discovered invention.
Think outside of the box to solve all enigmas, it's not always an easy job to escape the rooms!


Play the game with your headphones on to get immersed in this amazing adventure!
Got stuck on some riddle? Tap the bulb button to get a helpful hint!
Available in English, French, Italian, German, Spanish, Russian, and Japanese*
*The game language will change automatically based on the language settings of your device
Hi there, Frank Eno here. I have been creating escape room and puzzle games since 2020 under the name of XSGames, doing everything myself: code, graphics, music, design, concept, etc.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Russian
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
I'm going to focus mainly on the puzzle aspect of this game for my review and ultimate score of a thumbs up - but barely. The puzzles here are merely ok. They mostly follow the same general theme of one or more sides of the box offering clues on how to enter the correct combination/setting to solve a puzzle on another side of the box. I think this formula is fine but I have seen it put to much more enjoyable effect in other games. Most of the "entering" of correct info was straight-forward "take ell the time you need to click" affairs, but on a few occasions there were minigames where you had to click with more precise timing, but nothing terribly difficult. The problem is the quality and fun factor of the puzzles/clues in this game is rather hit or miss, and sometimes the vagueness or obliqueness of the clues is just more annoying than fun - but maybe that was just me. Also if you get stuck, there is usually an additional hint that you can reveal to give you some guidance. I did use the hints on occasion and sometimes they stated the obvious, sometimes they were useful, and on a few occasions they felt unintentionally a bit off, like maybe the developer changed the puzzle design and didn't update the hint. There are quite a few puzzles. There are 7 different cube types, and each cube type offers 16 cubes. And each cube usually has 2 - 3 puzzles depending on how you count. Sometimes on a given cube, solving one puzzle reveals further clues for the other puzzles on that cube. So to summarize, I would say many of the puzzles were not really fun or satisfying, but you kind of have to wade through all of them if you want to get the achievements. Also you don't really know if the puzzle is just "meh" or it's you that's having difficulty with it until you actually solve it. And very often after solving a "difficult" puzzle after a lot of trial and error, you don't necessarily get that "Aha!" satisfaction, but rather feeling of "well that was a bit badly clued". I am ultimately giving this a thumbs up because there are a lot of puzzles, and of these some were ok.
Need to fix the many bugs. Several chapters are unplayable. Was going to ask for refund but I can't because the hours it shows I have played are about 10x the actual. That is even F...d up.
The first part in always interesting solve-the box series that almost anyone can solve due to generous hints. Disclaimer: since all entries in this series more or less play and look the same way, and since I already reviewed one title before, most of the review can be used for all games. However, there are some distinct elements between each title. Your only tool is the mouse cursor, which is used for all interactions. The camera is focused on the box, so you may move it around by clicking and dragging, zooming in with a double click on one of the sides, and interacting with a left click. The game offers a lot of content. There are seven distinct boxes or packs, each with eight stages. The main difference between packs, excluding the puzzles, is the material used to make the box. There is wood, stone, and so on. This is purely a decorative element that has no effect on gameplay. Also, all puzzles are unlocked from the start, allowing you to tackle them in any order you wish. Each puzzle or box uses the same template. There is a large button in the front, as well as three sides with objects that provide a hint or can be pressed, moved, or interacted with. The bottom does not matter because the box lies on a table, and the top is designed for the lid, which opens after the box is solved. There is no need to experiment because you just need to concentrate on the three sides. All of them are pieces of the puzzle, and they must be put together to obtain the solution. Puzzles frequently include buttons, switches, knobs, and levers. The goal is to move everything into place and press the big button. If everything is correct, you will open the lid. The biggest challenge is that there’s no feedback when you do something right. So, if you solve one side, you will not receive any visual or auditory cues. You may be certain that you have done everything correctly, yet when you hit the button, nothing happens. A sound effect can only be heard when something new appears on one of the three sides. Fortunately, you can use a hint if you get stuck. It does not offer a solution; it simply directs you in the right path. Because there are no penalty for using hints, it might lessen the satisfaction you get from accomplishing everything on your own. But on the other hand, boxes aren’t that hard to figure out and all of them have the same difficulty. The reward for opening a box is a puzzle tile. Each puzzle has two pieces, with the other hidden somewhere on the box. Depending on the box material, locating a tile can be simple or difficult. So, while the tile on a glass box is immediately noticeable due to the different shade, the velvet tile fades in with the box and becomes nearly invisible. Once you have found all of the tiles, you can do a simple puzzle in which you rotate them to reconstruct an image. It depicts a renowned invention with a brief description. Achievements are rewarded for finding all tiles, so the last puzzle is just a bonus.
Refund requested. Puzzles are very simple, but needed to look up walkthroughs because several boxes would not open. Even after copying the exact solutions from the video's (which were the solutions I had come up by myself already) boxes did not open. So, game is not really playable.
Dommage selon le descriptif, cette collection semblait correspondre aux choix de jeux que j'affectionne' (The Room & The House of Da Vinci)... Eh bien non, rien à voir ! Jeux très ennuyant et aucuns rapports, vraiment déçu d'avoir acheter cette collection.
ポイント&クリックでからくり箱を開けるパズルゲーム。 箱の側面4面に配置されたボタンやダイヤルを、わずかな手がかりを頼りに試行錯誤しながら正しい位置にセットする。 謎解き自体は概ね簡単で、箱を開けるには数分もかからない。 (個々のボタンのセットが正しいかかどうかは表示されないため、一部わかりにくいものもあった) 日本語は機械翻訳っぽく微妙に怪しいが、パズルのヒントは数字や記号のみなので問題はない。 ステージ数は64個と多め、全クリアには2時間半。グラフィックや音楽のバリエーションが少なめだが、値段を考えればオトクなボリューム。 各ステージがサクッと終わるためテンポが良く、息抜きがてら楽しめる。
Has a good number of puzzles for its low price, but the puzzles in each category don't have much variety - they reuse the same small number of assets, and there are only so many ways to interact with each one. Some of the solutions feel arbitrary when there's no context to the clues on the boxes themselves, so you end up just trying different interpretations and checking whether the box will open. It would be helpful to have more audiovisual feedback when you have the correct solution. The hints are almost entirely useless, e.g. "move the levers to the right locations". Other games often provide multiple tiers of hints that give increasingly more detail. Also, it would be nice to be able to zoom out by right-clicking instead of having to click the back arrow.
Leuk klein spelletje, breinbrekers. Fijn om even tussendoor te spelen. Goed gemaakt, ik verheug me op de volgende afleveringen
I like doing the puzzles. They are not too challenging, just enough. I would like to see an improvement. On some boxes the achievement is not saved. (ex. Black Metal Box Level) I just continued on to the next set. (ex. Pearl Box). I would like to reveal all of the secret inventions.
great thinking game. Appears easy but can be very challenging.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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