
An RPG where you play as an older man with unique semen that cures infertility in women worldwide! Engage in a wide variety of intimate encounters with many women across countless distinctive scenes. It’s your summer vacation so do whatever you like and enjoy your freedom!
Modeled estimate, not a reported figure. How we estimate →
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About

Many women around the world have become infertile for some inexplicable reason. All hope for the continued survival of the human species has been lost... until now.
During your summer vacation, you were forcibly taken to a hospital where it was explained to you that you have special semen that is the cure to the infertility issue. The salvation of many women depends on you.
During your summer vacation, you are free to do whatever you like, such as getting a part-time job, falling in love and getting married, paying for girls with money, becoming addicted to gambling, and even committing crimes.
Or, you can even save the world.
This is your summer vacation after all, so spend it however you like!

Explore various activities, including womanizing, sex services, gambling, tattoos, crimes, and interior decorating.
Most women have certain conditions to meet, such as having the right techniques, a certain amount of money, or a particular weakness, in order for you to persuade them to have sex with you.
Spy on, blackmail, or prank others. Commit crimes like stealing desserts or abusing authority, but beware of jail time. If the fear of a criminal record won’t hold you back- do as you please!






You can explore the town, find something you'd like to do, and just do it! ...As long as you have the resources for it, that is. Wanna have sex with a random woman you met a moment ago? Play the guitar in a library, or masturbate in public? Just do it!
While you are free to do whatever you like, there are limited hours in a day, and unless you find a part-time job or a woman to take care of you, you'll quickly run out of money to spend. And boy do lots of things (and women) cost lots more money!
From the reminiscence room on the title screen, you can access "Edit Mode" where you can create your own spicy scenes using the maps you've come across.
Getting a tattoo is part of the summer experience, and it has its perks! Need to intimidate someone? Flash a bold design, like a pussy or cinnamon roll tattoo, to show you're not to be messed with. Someone with a pussy or a cinnamon roll tattoo is obviously a more dangerous person than someone with an edgy rising dragon or demon on their back!
The house you're living in is very spacious, but very empty, and very lonely. But as you progress through events and buy furniture, it becomes more and more lively! Aim to create the man cave of your dreams!
There are three different heroines in the game that you can marry once you increase your relationship with them high enough by hanging out together.
Or you can finish the story the same way you started, a single bachelour, but with a lot more fun in their life.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
差评给机翻官中以及代码问题无法解锁的HCG成就。
不成功的小黃油 --------------------------------------------- 昧紙只有換頭髮與衣服,加上身材的變化,人設變成Woman of the street,雖然有些變化,但也不多,聽說有100位 --------------------------------------------- 遊玩過程買東西和妹紙交流一直重複,只有校歌還好一點 --------------------------------------------- 整體程度還可以,但是希望將其中幾位女主作大型cg來強化整個故事
Pixel ART ou saboor pixel art?! Ser ou não ser, eis a questão.
My Summer Vacation, developed by Yamato Soft and published by Saikey Studios, is a slice-of-life adventure RPG that centers on the idea of an unstructured summer defined by personal choice, social interaction, and slow exploration rather than conventional quests or combat systems. Instead of building its identity around action or high-stakes drama, the game leans into atmosphere and day-to-day experiences, presenting a narrative framework that unfolds gradually through player decisions and character encounters. The story places players in the role of a protagonist spending a summer away from routine responsibilities, arriving in a small town filled with new faces and opportunities for connection. The narrative structure is deliberately loose, allowing players to shape the tone and direction of their journey through dialogue choices and how they spend their time. Rather than following a linear storyline with fixed objectives, the experience feels more like inhabiting a space and watching relationships evolve. Conversations play a central role, and character interactions gradually reveal deeper layers of personality, motivation, and emotional tension. The storytelling approach favors intimacy and reflection over spectacle. Gameplay is primarily exploration-driven. Players wander through town environments, interact with residents, trigger events, and manage how each in-game day unfolds. There is a sense of autonomy in deciding which characters to prioritize or which areas to investigate. The absence of combat or complex stat management keeps the focus firmly on narrative pacing and environmental immersion. This design supports a relaxed rhythm, encouraging players to engage with the world at their own speed. For those who enjoy life simulation elements, the game provides an open-ended structure that rewards curiosity rather than efficiency. The tone of My Summer Vacation blends lighthearted moments with more mature themes. Relationships can develop in different directions depending on choices, and the game does not shy away from adult subject matter. This gives the experience a more grounded and sometimes provocative edge compared to traditional coming-of-age summer adventures. The mature content may narrow its audience, but it also distinguishes the game within its niche by exploring interpersonal dynamics with fewer restraints. Visually, the game adopts a stylized presentation that captures the warmth and nostalgia associated with summer settings. Environments are designed to evoke familiarity and tranquility, with sunlit streets, modest homes, and relaxed public spaces forming the backdrop for character-driven scenes. Character artwork emphasizes expressive portraits during conversations, reinforcing emotional nuance. While graphical fidelity is modest, the art direction supports the intended mood of quiet immersion and personal discovery. The pacing is intentionally slow, and that will likely be the most divisive aspect of the experience. Without combat loops or structured progression systems, engagement depends heavily on player investment in dialogue and atmosphere. For players accustomed to objective markers and mechanical rewards, the open-ended structure may feel lacking in direction. Conversely, those drawn to narrative-focused titles and introspective slice-of-life experiences may find the gentle flow appealing and immersive. Replay value comes from branching choices and alternate relationship paths. Because conversations and interactions can shift depending on player decisions, multiple playthroughs can reveal new scenes or outcomes. However, the core gameplay loop remains consistent, and long-term appeal rests on how much value a player places on narrative variation over systemic depth. Ultimately, My Summer Vacation positions itself as a contemplative, character-focused adventure rather than a traditional RPG. Its strengths lie in atmosphere, dialogue, and the freedom to define one’s own pace within a quiet summer setting. While it may not offer mechanical complexity or dramatic set pieces, it provides a space for players seeking a slower, more personal storytelling experience. For those open to its mature themes and relaxed structure, it delivers an intimate journey shaped less by grand events and more by the subtle shifts of relationships and self-reflection over the course of a single transformative season. Rating: 7/10
主線破完才發現要去載補丁 載完之後有一些成就之前已經解了就解不了了
[h1]《大叔的暑假》简评[/h1] 本作是Yamato Soft(大和ソフト)社团的第5部作品,也是这里面的小爆款。 这个世界的女性都不幸感染了某种病毒,从而患上了不孕不育的症状,想要成功治愈只有获取到“特殊小蝌蚪”才行,而我们的主人公恰好就是这万里挑一的其中一员。二弟产灵丹妙药的同时顺带还带上了媚药效果,尝试过一次就能让女主角们无法自拔。因为体质的特殊性,我们也被国家视作珍宝,作为“交配者”可以治疗为借口与女主角们涩涩,幸福生活就此开始了,在此之前要先提升自己的“交配等级”。 果然还得是想象力丰富的作品玩着有趣,像这种剧情平时想都不敢想,因在涩涩的事情上过于固执而收到了小弟,现在还能亲身体验上,何乐而不为呢?大叔也算是有了国家铁饭碗,免费交通、分配房子,只要自己不作死,估计能干一辈子。 当然,我们作为公职人员,也是不能通过强迫涩涩来提升等级的,那最简单的方法是什么?自然是满足她们内心所需要满足的条件,每个人的喜好不尽相同,例如有的喜欢等级;有的则倾向于金钱、礼物,得吃也是有代价的,毕竟空手套白狼的难度还是太高了,有舍才有得嘛。蓝色标示代表与金钱相关的活动,时间不同,部分角色们所处的位置也不同。 整体玩下来感觉本作更像是一个线性解密游戏,较为平滑,与某处的妹子交合之后获得与另一处妹子交合所需的前置条件。游玩之前记得先去官网打上补丁。本作CG比较亮眼的地方在于它加入了像素小人动画(众所周知,自古像素出神作,像素天生带有一股额外的涩情之感,朦胧的感觉才是精髓所在啊),粗略看下来有160个涩涩事件,一路冲到结束就好。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
記得在監獄內 乞討 彈吉他 還有我獨自露營!
ネタとしては面白いけどランダムなタイミングで理不尽にフリーズして固まる
This game is hilarious. I bought it for the promise of porn, and while it certain delivers a diverse array of H-content in pixel art goodness, it leans so hard into the absurd and the comedy that I can't help but love it. What seems like a dig on Japan's falling birthrates spirals so hard into something utterly insane with supernatural elements, and a legitimately heartwarming ending. I'd say more, but you really should see how wild this game gets yourself.
Don't play this if you expect good animations or story Play this if you want simple but fun gameplay, and utterly idiotic world building and lore in the best ways. I loved this and I hope the dev can deliver another masterpiece in the future!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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