
Dive into the Musical World of My Singing Monsters! Breed them, feed them, listen to them sing! Breed & collect a menagerie of Monsters, each a living instrument! Build your paradise across 35+ Islands, customize your world, and enjoy endless music! There's never a dull moment in the Monster World!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 94% | approximately $0 |
| App Store | Free | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
эта игра крутая крутые монстры и индивидуальная музыка на островах
I've played this game for a long time and have many hours logged. I've bought all the DLC packs, limited-time costumes, etc. Long-time fan for several years (I started playing over a decade ago). It pains me to write this but I don't know where else I can possibly garner the devs' attention. The new minigame system is truly just remarkably egregious. You need "minigame tokens" to participate in a limited-time event to obtain limited-time monsters. You earn these tokens through events or by purchasing them with 1 diamond with a 2-hour cooldown. Which means, without spending any real money, you're limited on the amount of minigame tokens you can earn through gameplay. The thing with the minigame is that the rewards (specifically the limited-time monsters) are completely random. There's no rhyme or reason to what you'll get, not even a pity system it seems. It totally comes down to luck on whether you get the new monsters or not. Because the only reliable way to get more tokens is actually buying them, this means the system is basically gambling. It's essentially a gacha game at this point, just without any sort of pity system. There are several possible fixes they could implement. They could give each level clear set rewards, so you know what you're getting and are guaranteed the monsters after X games, or they could lift the artificial 2-hour cooldown on buying the tokens with diamonds. I'd even be willing to spend up to 10 diamonds per token. The FOMO this event brings is just insane. It's disappointing that even with over 17,000 diamonds (the main premium currency in this game), there's nothing I can do to get the new monsters except spend money (which, as I stated earlier, I *am* willing to spend money on this game, just not on what's essentially a gacha). I'll change this review once meaningful change is done to this event. The current system is unacceptable.
крутая игра
сладость приятность и вкусность
this game is and was my childhood. i love seeing it get so many new updates, and rehashes of old monters and new ones!
wsg gng
пам пам пам пам пам
круто
Стал илюшой яйцезвоном
dobra gierka pozdro byniu