
A lonely cloaked being called Mole services instructions from what he believes is the voice of God. As he wanders a desolate, otherwordly underground his faith is tested as he must deliver a baby.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好久之前玩的了,只记得当时带给我了极大震撼,推荐。
I really hope someone reads this review, because despite good intentions many commenting are missing important points of this game. (Look at how smart I am to have figured it out!) It needs two play-throughs to fully experience - we’re only talking about 2-3 hours total. No content changes and there is nothing to unlock (afaict), but the message hits deeper the second time around. This is NOT a game about atheism, it’s about abuse and trauma. IMO. Great little game! Or perhaps interactive art experience. And I was impressed that the music is also by the dev, some of it is quite catchy.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un juego interesante, el entorno y la mùsica te engancha, y la forma en la que la historia y el contexto se muestra me mantuvo intrigado durante el juego recomendado
Muito bom, quase não dormi
I dont know what Ive just played, but I loved every second of it
Es corto, es bueno, es gratis, tiene un arte hermoso, es gratis, tiene una historia rara y buena y sobre todo es gratis. Vale la pena la hora de juego.
That was disturbing and very strange.
画面有点黑的过头了,文本的宗教类词汇实在太多了,看的头疼。里面有些场景的歌很好听
nice
This game is only deep and tuff for people from r/atheism. The only thing that kinda makes the game good is the atmosphere, but overall it's just a walking simulator that mocks religion
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.