No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
The aim of the game is to become a magician and perform successful magic tricks. Tap and swipe to make various stage magic tricks successful! Can you manage to attract the audiences’ attention on every stage...? hap Inc. I'm indie game developer. http://app.hap.ne.jp https://twitter.com/hap_inc
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Related
Related
Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.