
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Greed, for a lack of a better word, is good Welcome to the big show! MOVIEHOUSE is the game film-fans have been waiting for. Ready the camera, unleash your creativity and create the flicks you’ve always dreamed of. Grow your operation with your razor-sharp business sense and usher in a new era for filmmakers worldwide…or fail trying. After all, this business is like a box of chocolates—you never know what you’re gonna get. What is this? A studio for ants? Experience the decades – start with a small film crew in the 80s, develop your first short-film, and taste the sweet nectar of box office revenue. When your enterprise expands, you’ll create better movies, hire a larger crew, and, of course, need a bigger boat! Drink their milkshake Use your wits to outsmart the competition and leverage your intuition to spot the next hit-genre at the box office. Win prizes at events, take the biggest slice of the pie, andbecome the most successful studio Hollywood’s ever seen. That’s a bingo Make movies your way — pick from a dozen different genres and plot the perfect storyline. Make a spy flick, a romantic comedy, a bloody slasher, or something entirely different. It’s up to you to strike the perfect balance and make a true blockbuster,becoming the godfather of cinema. Cinderella story. Outta nowhere. Assemble the dream team — hire directors and writers, nurturing their creative talent and skills to ensure optimal creative output. A good crew can bring viewers to seats, while the director charts the movie’s course. Make unknown actors famous overnight, or put them on the sideline if they don’t live up to the hype. After all, you’re the boss now!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 110 | 86% | $24.99 | |
| — | 33 | 68% | $5.49 | |
| — | 120 | 82% | $9.99 | |
| — | 169 | 88% | $29.99 | |
| — | 11 | 78% | $8.99 | |
| — | 16 | 78% | $14.99 |