
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Most likely between $5.4M and $15.2M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.65 on Steam · Russia (−57%). Compare 15 prices in 15 markets →
Reviews
Themes across 1588 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Man words cant express how much i love this game. i own a offical curly youtooz i got for my graduation. I love the graphic style of the game just i love EVERYTHING about this game i hope to see mlre of curly and where he went in the future the ending made me sad cause curly became alone in space and went to sleep in a cyro pod.
10/10 dentists recommend playing
T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y T A K E R E S P O N S I B I L I T Y
I knew this would be a game I would love ever since I saw it being teased in How Fish Is Made. I put off playing it for a long time for that reason. I didn't want to lose the option of playing it for the first time, for the first time. Now that I have I am satisfied that it lived up to the hype I bestowed upon it. This game and No, I'm Not Human are perfect games in the horror genre that I love so much. :) Amazing horror atmosphere, I felt on edge for the entirety of the game and none of the fear is cheap scares.
está bien enfermo
This game is art.
Take responsibility.
i feel very conflicted about this game. it does a stellar job at building an unsettling atmosphere. there are some genuinely horrifying moments. the visuals and sound design are fantastic. the characters feel grounded in reality. the downside is that there are multiple segments that, for me, really disrupted the pacing and ground the narrative to a complete halt. there's one part in particular that i just got completely stuck on and all of a sudden i wasn't enjoying watching the story unfold anymore and instead getting frustrated trying to work out what the game wanted me to do to progress through an abstract puzzle room. it kinda lost me towards the end, unfortunately. i'm still going back and forth on whether i'd actually recommend it to people. ultimately i do think that the good parts outweigh the shaky ones. it's a very unique game and there is a lot to appreciate about it. i'd say pick it up in a sale if possible and see what you think.
you dont know what to do half the time
I had no idea this was this kind of game, but I'm glad it is. The atmosphere is top notch, and the dialogue slots right into the correct places. The gameplay itself is linear (mostly interactive, no choices), but the story is not. You jump between different scenes in a deliberately fragmented order, and you gradually piece together what happened. The perspective occasionally changes between two characters, the main one is going crazy, which makes for an unreliable narrator and some interesting hallucination sequences. I won't spoil it, but his assumptions aren't always correct, and his internal story doesn't always align. Note: Some scenes lingered so long I kept thinking my PC froze (it didn't, it was intentional) or that the game glitched. The screen freezes I could eventually understand, they only tricked me a couple of times. What kept getting me is long periods of locked interaction when the game is seemingly still working fine. I kept thinking I was doing something wrong, I was not. You just have to be patient. Although I enjoyed it, my PC didn't. It had the fans roaring jet engine style. You would expect it to be lightweight with PS1 graphics, but it's not. My relic of a PC tends to get hot, so there is that, but it could handle games that looked way more complicated than this. Anyway, still recommend if you don't mind a linear interactive psychological horror experience.