
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Most likely between $5.4M and $15.2M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.65 on Steam · Russia (−57%). Compare 15 prices in 15 markets →
Reviews
Themes across 1563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I hate to say it, but I’ve come out of this game feeling pretty disappointed. I wouldn’t say I disliked it. It was trying to do some cool things but it fell flat for me. First the things I liked: The sound design was great at building atmosphere and the more visceral sound effects were really good. The visual design was great, I loved the ps1 aesthetic. The themes it was exploring were important. Now onto my grievances. First and most importantly is the characters. This ultimately, is a character focused game and I feel that the characters felt pretty flat and two dimensional. They felt more like surfaces to explore the themes than actual human beings. Granted, this is a short experience but I finished the game not feeling very connected to any of the characters or really feeling like they were true three dimensional characters trying to survive this situation. This is the biggest problem of the game for me as outside of the characters and sound/visual design there isn’t really much here. The story is serviceable and I liked the location but again, it’s really more of a vehicle to explore the characters which I won’t go over again. The pacing of the story felt a little off to me and seemed to slow down near the end where I was kind of getting a little fatigued. The horror elements leaned more on disturbing than scary which is ok but there were sections that were trying to be scary but they didn’t really affect me YMMV. In terms of gameplay, there basically isn’t any. It’s essentially a walking sim with no choices/consequences which is ok. However, there are a few light “Puzzle” sections if I can even call them that and I don’t think add anything really to the game other than kill the pacing a little bit. The theme’s it was exploring were interesting but I feel like it was a bit heavy handed, especially towards the end. All in all, it's not a bad experience by any means. I just felt a little disappointed, especially given the overwhelmingly positive reviews and relatively high price for the short experience.
함장님........
⭐⭐⭐⭐⭐ **“Not the Scariest Game, But DAMN That Story”** Mouthwashing isn’t nearly as scary as *Fears to Fathom* or *[HERROR] Gas Station Case*. Those games had me questioning whether I even wanted to turn the lights off afterward. Mouthwashing? Not quite that level of “I’m checking every corner of my house before going to bed.” BUT… The story is **WAYYYYY better.** This game does such a good job at slowly dragging you into its story and making you realize that something is seriously wrong. It starts off weird, gets weirder, and then suddenly you’re sitting there trying to piece everything together like you’re solving a murder case at 3 AM. The atmosphere is still creepy as hell, and there are definitely moments that made me uncomfortable, but the thing that really carries this game is the **story and the characters**. It actually made me care about what was happening instead of just waiting for the next jumpscare. And the way the story unfolds? Absolutely fantastic. You start realizing that every little detail matters, and once everything starts coming together, you just sit there thinking: **“What the ♥♥♥♥ did I just experience?”** That’s the good kind of psychological horror. So no, I wouldn’t say Mouthwashing is scarier than *Fears to Fathom* or *[HERROR] Gas Station Case*. But when it comes to the **story?** Mouthwashing absolutely clears. 5/5. Would get trapped on a space ship again. Probably a terrible idea.
C I N E M A
first off, amazing game, second, fk this game. third, will never play this ever again. i appreciated the atmosphere, the story and the visuals, would recommend. sound design is BONKERS
Such a well written story, great art style and pacing highly recommend.
este juego te corre en cualquier cosa te da miedo y ademas te ase llorar con algunas muertes de personajes a mi en mi opinion me dejo con unas ganas de llorar por averlo terminado lo recomiendo totaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaal mente simplemente es muy jodidamente bueno
mouthwash yum
such a nice story
amazing writing, amazing characters, amazing horror segments, amazing symbolism, amazing details, this game is AMAZING and i am utterly speechless. if youre thinking about buying this game, do it, it is SO INCREDIBLY worth it. highly recommend.