No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $39.9K — a different platform, not this one.
A casual bike skills game full of action and real physics dynamics. Motorbike comes with 100 original tracks, thousands of online tracks and a track editor to create your own tracks and share with other players. Select from different riders, bikes and landscapes. Additionally, you can play Motorbike with another player locally. You will find Motorbike easy to play but hard to master.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
A casual bike skills game full of action and real physics dynamics. Motorbike comes with 100 original tracks, thousands of online tracks and a track editor to create your own tracks and share with other players. Select from different riders, bikes and landscapes. Additionally, you can play Motorbike with another player locally. You will find Motorbike easy to play but hard to master.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 1ratings | 100% | — | not modelled |
| $17.49−30% | 64reviews | 61% | — | $39.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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