
Morph Girl is a Japanese horror inspired FMV game about loss, depression and the supernatural.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game seemed entirely like a parody of a game. It felt like someone was trying intentionally to create the worst and most boring possible game with a terrible story in order to troll their customers and have a laught about anyone actually spending any time playing it. It ♥♥♥♥♥♥♥ sux
Унылые лесбийские пиздострадания
Una historia interactiva con decisiones que alteran el final. La historia es muy interesante y muy parecida a Silent Hill 2. Recomendado para los que les gustan este tipo de videojuegos.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Morph Girl is a very depressing mood piece. A mix of FMV, visual novel and J-horror styles that got under my skin in a way I didn't really expect. It's grungy, it's sad, its short and I played it when I experienced a personal loss so it unintentionally hit hard.
Pros: Lesbians Cons: Triggers my depression
While this isn’t a fun game, it is done very well for what it is. A close look at loss and depression. Not exactly fun topics. Not for everyone.
A black-and-white FMV game with the vibes of a classic Japanese horror film. Quite scary indeed.
Morph Girl is very underrated in the FMV genre. This truly is a hidden gem, it has multiple endings and for the price i don't think you can go wrong.
Got it for 1€ on the Summer Sale after @horrorvisuals RT the dev(s) Won't spoiler anything, but I highly recommend you to play it. It's a trip for sure.
I can't call this a bad Package, not really. I can call it all sorts of confusing and a really hard sell, but not a detrimental experience at its core. its just a little confusing, and the True Ending is really anti-climatic for the sake of being "Open for Interpretation". But the story kept me hooked for all the endings. And despite me not liking the Sadako Monsters design, I did enjoy what it represented and what it actually wanted plot wise. But the most baffling bit of this game to me, is that it pads its run time with optional movies, that you can just watch at specific points. Not home movies made for this game, Full Public Domain pictures the dev just ♥♥♥♥♥♥♥ inserted into the environment and let you watch, two whole entire films. And you get achievements for sitting through them both. I am actually, truly baffled by this creative decision. they don't even tie into the rest of the game, one's at the very end literally in the room before the final climax of the story for Christs sake. I payed 1.25 when it was on sale, I think I would've gotten my money's worth if I threw in the full 5 bucks. buy for a simple story about grief if you enjoy such things.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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