
With Moonshine Manicas will you enter a time without heroes, without rockets or full-automatic rifles. You will face enemies with a loose finger who are shooting faster then your shadow and all just for a hand of Dollars. Be ready to show who is the best Gunslinger in the Wild, Wild, West.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Moonshine Maniacs was an attempt at making a PvP only FPS arena shooter with Unity. The game features a gunslinging Wild West theme as you run around Wild West themed maps, collect weapons to shoot the other players, if there were any. There's no single player content, but you can botmatch. It failed. The game peaked only once, months ago, at just 6 concurrent players, not even enough to fill a map, and now the game has practically no players, with numbers around 2 at most, once or twice a week (possibly the developers themselves). Why did it fail? It's video game autopsy time! The developers made the fatal, lazy mistake of believing that PvP, other players, would be an acceptable substitute for doing the difficult job of adding single player level design, storytelling, NPCs and other rich aspects of designed game content to the game. As a result of this choice by the developers, the game has little to no actual interactive game content. It's a little considered fact that the vast majority of PvP only, multiplayer only games [b]fail[/b]. Developers must learn that other players are not an acceptable subsititue for doing the job of game developers and building a game filled with content. PvP only games must have a [b]huge[/b] player base for them to "go viral" and succeed. But with no single player experience to add lasting value to a game, the developers instead chose to bet against all odds that their game would "go viral" without any actual reason for players to want to play the game. They bet that their lacklustre PvP experience would beat other, better, faster horses already in the race. Predictably, they lost this bet. While the game is free, the developers are trying to monetise the game through cosmetic sales, with $6 USD of cosmetic skin packs.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Moonshine Manicas ile kahramanların, roketlerin veya tam otomatik tüfeklerin olmadığı bir zamana gireceksiniz. Gölgenizden daha hızlı ateş eden, gevşek parmaklı düşmanlarla karşılaşacaksınız ve hepsi sadece bir el Dolar için. Vahşi, Vahşi, Batı'daki en iyi Silahşor'un kim olduğunu göstermeye hazır olun. oww çok sert
Not a great shooter, throwing knives are a little finicky and can go through people. Bots are terribly easy to kill, but at least there's an option for them because there's no online players
A good Idea to this Game on cowboy with gunfight about it
If running under Linux, especially without a dedicated GPU, run under Proton. The native Linux version has severe texture issues on the Icebreaker map where textures become random colors, that will randomly clear up and re-appear. As well, the native Linux version has severe performance issues with being choppy, insignificant texture/artifact issues on other maps, and minor texture display issues when using the Esc menu in-game. Running under Proton clears up all of the above issues, the performance being significantly better and no more texture issues. Gameplay wise i'd reccomend this, and if you're running under Windows/Proton I would, but not on the native Linux port.
Gra tylko walka pojedynek i nie jest ciekawie gra. Tylko gra zabawa nic nie ma więcej, więc nie polecam grę. Plus: - za darmo grę - bardzo dobry optymalizacje i śmiga - trochę ładnie grafika - szybkie akcje i walka - założy własny serwer - można grać z znajomy 1 vs 1 lub ile max 10 osób 5vs5 - 4 mapy - trzy tryb Minus: - niektóre błędny - bardzo mało graczy nawet 0-10 online ale można zagrać z bot Ocena 2/10
The game is ridiculous but for free with a group of friends is fantastic and reliably humorous
游戏并没有开放第三方服务端,也就是玩家只能在官方的服务器下游玩,顶着高延迟而无法进行因地制宜的操作,会让一些玩家的游戏体验大幅下降。且游戏没有单人模式,开房间的功能也形同虚设(怎么点都没用)。 此外,Unity3D优化状况也不是很好,在一些场景,哪怕我是开了最低画质也会出现卡顿的现象。 既然人这么少,那么游戏内设定的等级系统,我认为也没什么用处了。 这个游戏如果能持续更新并优化的话,或许能成为另一个Fistful of Frags,但事实是这个游戏已经有两年没更新了。可以进去玩玩,但也没必要尝试对齐深入研究,因为本来这游戏的人就不多,你再怎么研究都是研究和机器人对抗而已。 ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☑ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☑ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☑ It's free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 Grab this review template here! 👉 https://vojtastruhar.github.io/steam-review-template/
why is the game so!!!!! ducking LAGGY!!!!! like i swear it is unplayable
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.