
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $535.2K — a different platform, not this one.
Under grim moonlight, the fierce clayborne warrior Grey Irma battles, driven by a lonesome purpose: Find the Sculptor, and unravel the mystery of her existence. Push the limits of your combat skills, and master new abilities to progress through an unforgiving nonlinear 2D world. Face off against the relentless darkness that seeks to destroy you. In Moonscars, every death is a lesson learnt—and as you overcome each challenge, new truths will be revealed. Before you rise, you first must fall. Mold yourself into a master warrior through a cycle of trial and triumph. Explore the shadows and secrets concealed in the moonlight of a painterly nonlinear 2D realm marred by desperation and despair. Sharpen your skills and reflexes in challenging, action-packed combat. Slash and parry with your sword, wield unique special weapons, and command powerful Witchery. Unearth a strange, dark fantasy tale filled with twists and intricate worldbuilding. Seek the truth of your creation and be rewarded. Bear witness to tales and memories of betrayal, suffering, and revenge as Grey Irma and her fellow beings of flesh and clay seek truth and purpose. —---world marred by despair and desperation—---
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $19.99 | 369ratings | 90% | — | not modelled |
| $7.99−60% | 1.5Kreviews | 83% | — | $535.2K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
| $19.99 |
| 1.9Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 1.9Kratings | 68% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 70 | 82% | $19.99 | |
| — | 166 | 88% | $7.49 | |
| — | 6 | 80% | $10.25 | |
| — | 30 | 66% | $1.49 | |
| — | 843 | 92% | $12.49 | |
| — | 18 | 78% | $5.99 |