
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Most likely between $5.5M and $15.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 81% | approximately $9.1M |
| PlayStation | $23.99 | 87% | — |
| Xbox | $19.99 | 74% | — |
| GOG | $2.99 | 84% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $0.67 on Xbox · Türkiye (−97%). Compare 47 prices in 15 markets →
Reviews
Themes across 2206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
it looks gorgeous and the story interests me, but it controls like hot ass. I dropped one run because i didnt notice the tiny letter next to my broom and couldnt get my sword out, then i popped two potions by accident on a second, then died to hitting the wrong button in a third. I want to go farther, but I feel like I'm fighting the game itself to get anywhere. Dont even talk to me about setting the prices, which is done with the activate button and the arrow keys for some reason. The entire thing feels like a mess. Just glad i got it free.
Moonlighter le da una vuelta de tuerca al género, aunque te pasas el tiempo recolectando recursos y vendiendo objetos, en el fondo es un juego perfecto para sentarse y relajarse.
dale tiempo q se pone bueno
its so boring
Cute and fun rogue-lite game. Reminds me a bit of Hades with weapon selections and grinding for upgrades. The Merchant mechanic is a nice break from grinding dungeons too! I play it with the Steam Controller, so I imagine it would be very fun on the Steam Deck as a portable game.
addictive
期待二代發售
ドット絵がぬるぬる動くのは気持ちいいですね~。 突如現れたダンジョンに商人が乗り込んでアイテムを回収して街で売る。 工面したお金を次のダンジョン探索の元手にして次の冒険へ。ずっとこれだけです。 前半2ダンジョンでは回収したアイテムがいくらぐらいで売れそうか探るのを楽しんでました。 後半2ダンジョンは敵も強くなり武具強化は必須だったので [spoiler]攻略サイトで適正価格を調べて金策[/spoiler] を効率化して進めました。 元々 Switch 版を遊んでいたのでゲーム性はある程度分かっていました。 PC版を購入して5年も寝かせていましたが久々に遊びたくなったのでプレイしました。 これは死んでも全ロスしない優しめなトルネコですね。楽しかったです。
Fun game. gets a bit repetitive tho
скучно