
Moon Rider is a road adventure not only through picturesque landscapes but also within the depths of the human soul. You are a motorcyclist fleeing from your problems. Encounter strangers in visual novels and answer soul-searching questions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian
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Moon Rider, yalnızca pitoresk manzaralar arasında değil, aynı zamanda insan ruhunun derinliklerinde de geçen bir yol macerasıdır. Sorunlarından kaçan bir motosikletçisiniz. Görsel romanlarda yabancılarla tanışın ve içini araştıran soruları yanıtlayın.
Ваш гейм-дизайнер раньше в игры играла? Чтобы это произведение работало - нужно сделать следующее: 1) убрать мини-игру с ветром; 2) вопросы должны быть заскриптованы, чтобы не было повторов, т.е. в каждой зоне определенное кол-во вопросов в определенных местах. Если человек не нажимает ответ надо повторять фон позади пока игрок не ответит; 3) убрать перезапуск игры по результатам последнего вопроса "вам стало лучше" - так же кидайте титры и главное меню; 4) сделать кнопку в главном меню, можно секретную "посмотреть результат теста последнего заезда", тогда в этом произведении появится хоть какой-то смысл.
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Hours played at review time, across 25 reviews with recorded playtime.
It may seem like a game, but when you really think about the story and the questions (which you answer from your perspective, not to create the story for your character) it really opens your eyes to who you really are and who you can become if you really want it
"Moon Rider" is a badly made Russian "art installation", a poorly made attempt to create a visual novel with an "endless riding" motorcycle screen saver between bits of badly written and badly translated e-book text. At least they didn't try to charge money for this garbage. The developers abandoned this 1 year and 10 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. It's difficult to call this a game; it feels less like an entertainment product and more like a digital art exhibit trying to pass itself off as a game. What negligible gameplay there is serves only as a flimsy excuse to pass this off as a game when gameplay wasn't the developers intention... and that's a problem. We're here for games. It's true that games can be art, of course... art is where the pinnacle of creativity, craftsmanship and expertise come together to form something greater than the sum of its parts. This product does a poor job of all of those three. The Mona Lisa would not be hanging in the Louvre if she was drawn as a stick figure in crayon on a napkin. There's an overwhelming amount of mediocre Visual Novel/E-book style cutscenes in this game. The developers failed one of the most basic, fundamental requirements of game design.. "Show, don't tell." So you'll spend a huge amount of time not playing the game, but clicking through endless lines of poorly written VN text cutscenes because the developers couldn't work out how to relate their narrative through the game mechanics, and decided instead it would be better to compete with reading a book for your time. We're here to play games, not read through hours of garbage intersituals. Your gaming rig is not a Kindle. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? This is a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
Gra o podróżowaniu przez pustkowia. Możemy przemierzać dalekie dystanse na motocyklu w jednym z pięciu możliwych kolorów, po drodze spotykając sporadyczne dialogi do odbycia. Ponadto jadąc możemy odpowiadać na różnorakie pytania i walczyć z porywistym wiatrem. Ogólnie granie w tą grę to już ostateczność w momencie gdy zupełnie nie ma się w co grać. Nie polecam.
[h1]自問自答しながら走ってる感じが良かった[/h1] 文章を読めばビジュアルノベルやアドベンチャー、文章を読まなければ雰囲気ゲー。Wで加速、Sで減速、風が吹いたらAとDでバランス。 ずーっとバイクで走りながら自問自答みたいな問に答えていく感じは良いと思った。実際にこういう頭で動いている時があるよね、みたいな。演出としても良い。音楽と相まって何か可能性を感じる。 気になったのはたまにカクついたことと、一時的に進めなくなった点。風が吹いている時にカクつきがおきるとキツい。進めなくなったのはキー入力がたまったからなのかなんなのか、少し放置してからWを連打したら直った。 雰囲気を味わいたい人にはおすすめ。
Нарратив понятен. И игры мне такие нравятся, но в моей ситуации всё что там говориться мне не подходит. Не в моей ситуации. А вот для тех у кого проблемы с прошлым или с личной жизнью, со второй половиной, с детьми ну или на работе. У кого проблемы с гневом. Добро пожаловать.
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Sadly I had to give up on this one. Just to hard to beat the mini game and makes you restart to far back when you die. https://www.youtube.com/watch?v=GW6t0yN65Bc&t=155s
El juego que te psicoanaliza mientras viejas de la ciudad hasta la playa. Sale un perrito, así que mola.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.