
"Journey to the Moon" is an interactive game that combines lunar exploration with art, culture and science popularization. The core of its development is "space life is coming eventually".
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
All resources in this game are for learning and reference purposes only regarding the exploration of lunar culture. They must not be used for any other purposes, especially not for commercial promotion. Violators will be held accountable.
About this game:
"Journey to the Moon" is an interactive game that combines lunar exploration with art and culture, as well as science popularization. The core of its development is "space life is coming eventually". Players will experience and explore the future cultural and art center built on the lunar surface by switching between first-person and third-person perspectives. Through four levels, "Journey to the Moon" presents to players ancient Chinese moon culture, modern lunar exploration projects, and future human space life. In 2025, this work will be presented on the screen of China's first art satellite "SCA-1 Satellite", which is currently in orbit, as one of the "Infinite Utopia" cosmic interactive spaces in artist Hao Ruichang's space art project (Phase II) (Xu Bing Art Satellite Residency Project). This work will also serve as a practical slice of the aerospace era and the emerging art field, exploring the feasibility of future "integrated space and ground curation".
Story Background:
With the gradual realization of the five major themes of national space science exploration and the construction of a habitable lunar base by the lunar exploration project, humans will gradually move to the moon in the future and establish a "Moon Path" museum on the lunar surface to commemorate the journey of lunar exploration and look forward to an even more exciting future life in space...
Detailed Tutorial:
WASD / Move
Space bar / Jump
Mouse wheel / Zoom in and out
E/Interactive Button
F/Operating Instructions
G/ Tourist Visa
T/News Flash
ESC/Menu key
Some model materials are sourced from:
Divi Model
Some audio materials are sourced from:
China Philharmonic Orchestra "Above the Moon (Symphony Version)", "To the Moon" Main Theme, "To the Moon" Moonwisher, "To the Moon" Born a Stranger, "To the Moon" Laura Shigihara - Everything
Image, video and data sources: China Lunar Exploration and Deep Space Exploration Network, China Science and Technology News Network, Beijing Association for Science and Technology, , , , Baidu Baike, Baidu Scholar
Font source:
Dot Dot Pixel Font - Square, ZCOOL Premium Black Revision 151105
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这“游戏”是骗经费的吧?看到嫦娥的一瞬间我就小脑萎缩了,黑着脸佝偻着身体,难道是月球太冷导致嫦娥姐姐痛经了吗?很难想象2025年还有人能做出这样的垃圾,太吓人了!!!
?几箱冰红茶收买的室友给你刷好评啊 反正我没喝到,差评
纯史 不用进游戏就知道是史 不信邪进了游戏狂扇自己嘴巴子为什么非要找史 做史就算了还找水军夸史 b项目骗了多少政府补贴啊搞得这么声势浩大? 骗补贴就当个缩头王八做完给上面看看就完了,非得把史放出来恶心大伙?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
1/10 Лагодромище
不敢想象,当艺术卫星轨道参数成为展厅灯光控制器时,‘天地策展’不再停留在概念——这是范式变革。
色觉障碍模式将月面转化为触觉振动序列的设计,使视障玩家通关率达81%,树立了无障碍游戏设计新标杆。
作为手残党,感谢‘文化保护模式’能跳过工程操作直接欣赏全息壁画。但建议增加更多服装自定义选项,想在月球穿马面裙!
月球上插着牌子“距离地球999km”,显示作者对于自己没有天文知识毫不避讳,甚至不打算百度一下。 最后一段屏幕上显示“回航收宫”,暴露作者的语文水平也捉襟见肘。 “游戏”既不具备严谨科普的内核,也没有科技模型的展示,反而大部分都是低分辨率的古画和LED古宅。 基本上就是一个老年表情包风格的光污染剪报PPT 照骗脸的巨乳嫦娥在气密门和门锁会分道扬镳的小区宣传栏前用李逵的姿势走路这审美属实魔幻,请尽快把那对板斧还给她。
在可循环的结局中,这已超越游戏范畴,成为现实世界‘宇宙主义’运动的技术预演。
当游戏开始画面显示‘登月门票’时,突然意识到:这不是游戏,而是用交互语法书写的《太空文明宣言》。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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