
MONITOR is a narrative based game where you must find out what has happened to the CEO of Dolos Pharmaceuticals through audio bugs in his getaway retreat. The Steam Edition includes achievements, new extras and developer commentary that was previously unavailable.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I definitely like where they are going with this. The story is decent, with some twists and turns along the way. I personally found the voice acting a bit wooden, but serviceable. From what I understand, this (free!) game is one of the first projects of many of it's crew, and I feel like the overall level of talent here is great for a new team...especially one that is using their own resources to produce this game without expectation of being paid. I see some activity in the discussions forum from the developer and even a free DLC or two...so huge props to them! The central gameplay mechanic, listening to one audio feed at a time, is decent and definitely contributes to the atmosphere of the game. But I do feel like it could use some tweaks here and there. Sometimes the "audio playing" lines show up on a monitor, but everyone in there is being silent. The lines may play for a full five-ten seconds before disappearing while you sit there listening to the silence. When that happens, it feels like you could be losing out on audio on other monitors. With the audio playing nearly non stop, you don't have much time to explore your surroundings either....which is important because there are hidden secrets there as well. I would've also liked to seen some sort of visual indicator (maybe even as an option) for marking audio I've heard before. Listen, I get it...the point (probably?) is to remember which audio you've heard before and which you haven't. Especially so you can use your one "bonus audio fix" a day on whichever "hidden" conversation you didn't hear before. But, without video cues to go with...you're trying to memorize which order the feeds trigger. It's a lot of work...so you end up just tracking it all? I don't know...I really like the concept but it ended up feeling like so much extra work that I gave up. Listening to the same conversations over and over and over again or try to come up with a tracking system? Meh. Anywyas...keep up the great work! I enjoyed the (again, free!) game and look forward to future works!
Related
Related
Trends
Tracking started Jul 12, 2026 — check back soon for a trend.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito BOM.
Este jogo é simplesmente pica no c* duro! Altamente recomendado! Tem uma penca de finais diferentes.
Нарративная point‑and‑click игра с элементами детектива и психологического триллера. Игрок в роли журналиста следит за событиями через шесть мониторов с аудиопрослушкой в резиденции «Корона Рыси» и пытается выяснить, что случилось с CEO компании Dolos Pharmaceuticals. В игре 10 концовок — итог зависит от принятых решений. Плюсы: интригующий сюжет — загадочная история с множеством поворотов и скрытых деталей; 10 вариантов финала — реиграбельность за счёт разных решений и стратегий раскрытия тайны; полная озвучка персонажей — голоса усиливают атмосферу и помогают лучше прочувствовать историю. Минусы: нет русской локализации — весь текст и аудио на английском языке; ограниченная интерактивность — геймплей сводится в основном к прослушиванию диалогов и редким выборам; технические сложности — игра на Unreal Engine 4 может нагружать систему и вызывать проблемы с субтитрами при низком FPS. Итог: атмосферный нарративный триллер для любителей детективов и нелинейных сюжетов — подойдёт тем, кто готов погружаться в историю через аудиозаписи, делать выбор с последствиями и искать все концовки, разгадывая мрачную тайну.
MONITOR, kaçış sırasındaki ses hataları aracılığıyla Dolos Pharmaceuticals'ın CEO'suna ne olduğunu öğrenmeniz gereken, anlatıma dayalı bir oyundur. Çerezlik.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Kindergarten 2 | $1.7M | 5.8K | 98% | $14.99 |
| Garbage Day | $637.6K | 1.1K | 32% | $14.99 |
| Gunscape | $593.1K | 1.2K | 66% | $19.99 |
| Street Warriors Online | $110.1K | 1.6K | 57% | $1.99 |
| Requiem: Desiderium Mortis | $0 | 974 | 68% | Free |
| Higurashi When They Cry Hou - Ch.1 Onikakushi | $0 | 6.6K | 96% | Free |