
Modules is a VR art experience by Maxim Zhestkov, where architecture, sculpture, film, and music blend together to immerse viewers into the artist's world.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely fascinating. As a photographer myself one of my joys is to head to the two Tate galleries in London and simply enjoy wandering the halls, watching people, looking at the exhibits and enjoying the sense of calm. I find that people who visit such places arrived flustered but after about 20 mins many start to calm and feel a sense of peace as they explore, I like taking photos of people in places. As I wandered these virtual halls ( I don't have VR so only desktop ) I felt a similar sense of calm, especially while listening to the audio commentaries, Max has a very soothing and calming voice. I love listening to artists describe how and why they create and these were quiet inspiring. I've been in a bit of a creative slump recently and this very minimalist, almost living exhibition gave me a little poke with the "creative stick" and started me thinking about new ideas of what I want to do next. It's certainly not everyone's cup of tea, it's not a game more a ( I hate this phrase ) piece of "modern art" that you immerse yourself in and enjoy and try to appreciate the forms and space, as well as the negative space around the objects. You have to be open minded and not expect it to entertain you, but if you enjoy visiting galleries such as the aforementioned Tate modern galleries then you may well find something enjoyable about this piece of work. A great piece of software, very enjoyable and I look forward to seeing ( and hearing! ) more from Max.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To all the reviewers saying you need an RTX card to experience this, you don't! I'm running this with the following: - GTX 1650 - 16GB RAM - 4GB of VRAM on a i7 10th Gen - 1TB HDD (where the game is installed) - 250 GB SSD The experience runs just fine for me with these specs, even if the components are starting to show more signs of tech aging now. The only tweak I made was lowering global illumination to the second/middle option, with the rest of the settings all the way up, and it worked perfectly fine. I also had no other background tasks running except for this program, and no, it's not running at 60fps or even 100+ fps (what I'm used to anywhere else), but it did work without a hitch. I'm not a stickler for frames unless gaming, and this is more of an experience, so while it's personally fine for now, the extra frames would be nice to have as an update in the future, if possible. Pros -- - Visually minimalist and STUNNING - Great experience for the 3D/CGI community heads to enjoy - No modern art museum in your small, middle-of-nowhere town? Try this! Cons -- - Screen tearing is only noticeable if the anti-aliasing option is turned on and cranked up all the way to the highest setting, so I didn't use it. - The walking is a little bit too slow for my liking. - There also needs to be a way to fast forward or rewind the recordings maybe? Idk.
I've known Zhestkov's first work (called "Modul") since he released it, and it has always fascinated me. This "MODULES" is very close to being an immersive representation of that original animation. A visual and sound experience regarding architecture, modern art, the active use of creativity. It is an experience that can last a few minutes, or hours, if you stop without haste to observe the various rooms, listening to the author's narration. An undoubtedly valid experience, even better with VR. I'm curious to see how it will evolve and grow in the future.
Красота
Excelente aproximación desde la mirada artística minimista en el uso de conceptos de videojuego
Index user: This thumbs up comes with a huge caveat! This game is not optimised... LIKE AT ALL! It is playable on the absolute lowest of graphics, but even then... my right eye screen would flicker black. This walking sim has no smooth turn, no run, no jump, no interaction except for the artist commentary bubbles. The sound design was my favourite part. However the game was so short (because I can't stand listening to people try to reach a word count for their art piece) I think it took longer to download than it did to complete. And I went to the lowest part of the level.
Pretentious artist - the VR game. First of all, the game runs like ASS, it's a first VR game that actually was running badly on my system and I have played lots of games with much better visuals. You can disable RTX to improve the performance slightly, but it still will stutter. The guy is constantly yapping in the background, can't even turn it off and it overlaps with his other audio logs. All art is pretty much generic stuff you see in most galleries, not really impressive at all, but the way how this guy talks about his art being something grand or emotional is just pathetic. This game is why abstract artists are a joke. Good thing the game is free, because that's exactly the value of such "art".
Thanks you for the Experience , Worked 100% on KatVR Walk and Quest 3
I liked it. Very calming and it remembers me of some sculptures and museums I've been to. It's definitely a bit resource intensive on the real time lighting mode, but I had no issues at all with my RX6600 on 1080p 60fps. I just wish I could jump and get closer to edges.
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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