
An inheritance uproots you back to your hometown. Surrounded by mysteries and temptations, which path will you choose? A horror dating visual novel by Fluttering Abyss.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
The game seems really good for a visual story and makes a lot of the story seem relevant. The only problem I have is finding the OST for it. The music is good and makes up for some of the odd walking sounds.
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Mild sexual content VN] In Japan, old town, secrets...Explore and reveal the horror and get intimate cute girls. Long content(15+ hrs), multi route includes secret, multi endings. [ADV] 日本を舞台とした怪奇談。
《Missing Time》是一款结合了校园恋爱和恐怖悬疑要素的视觉小说,玩家所扮演的主角回到了曾经居住的小镇,遇到曾经的幼驯染,并由于种种巧合加入了神秘社,你以为四个后宫的快乐生活就此开始了?不,小镇的秘密才刚要就此揭开。游戏包含有大量选项,一个不慎便会进入BE ,各种出乎意料的超展开颇有尝试的价值。 [h1]看到这个BE了吗,重来吧[/h1] 本作的剧情颇有种搞人心态的感觉,本来是喜闻乐见的重回小镇,与幼驯染快乐重逢,加入了全员美少女的社团,但是为什么,这个小镇这么诡异啊!社团的成员人设各不相同,害羞的幼驯染,元气的黑皮,高冷的白毛和大小姐做派的白毛,堪称梦幻般的氛围了,游戏之初也是慢慢的恋爱喜剧风,但是随着剧情的发展,氛围开始不对劲了,杀人事件、超自然现象开始出现,玩家需要和不同的妹子一同探寻这些事件。游戏包含大量的选项,还有部分选项有时间限制,不管是选同谁一起行动,还是选对待妹子的态度,都会导致结局大相径庭,若是好感度积累不够,快到结局时看着剧情锁真实毫无办法。令我最为无奈的黑皮线BE,结局甚至化身狼人直接杀过来,着实跳脱常识,不过这也是这款游戏剧情方面的魅力所在吧。 [h1]想看球?有,先选对吧[/h1] 画面表现上本作有着不错的素质,在全路线中,CG数量不低且质量不俗,许多擦边球CG色气满满充满诱惑,细致的光影和纹理表现颇为出色,不过仍是上面的那点,由于本作全程英文,加上很容易进BE,很有可能一个周目下来就看了三四张CG还全是恐怖内容。而配音方面本作就显得略微诚意不足,并无全程的配音,仅仅配有一些语气词,某些场景会显得一惊一乍。 [h1]总结[/h1] 无中文,配音素质也不高,讲真是很难吸引到国人玩家的,不过考虑到其出色的CG和跳脱的剧情,若是能接受中长篇英语阅读的话,也可以尝试一番,别有趣味。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Good
great game love it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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