
Enter the parallel worlds enriched by the stories and match-3 games developed using cel-shading techniques powered by Unreal Engine 4. Ponder on your choices because each of them will determine the fate of all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About










Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
좋은 재료로 라면 끓어주고 도망간 게임. 저 그래픽으로 야스 컨텐츠만 있었으면 휴짓줄 좀 길다고 한 사람들에게 정평 났을텐데 근데 잘 될 수 있던 기회를 날림. 전작이 성인겜이었다가 후속작에서 바뀌는 경우가 있긴 했었음. 근데 그 게임이랑은 상황이 다르다고 생각함. 전작이 엄청난 게임성이나 스토리가 있었던 것도 아닌데 이번에 무슨 자신감으로 그랬는지 이해할 수 없음. 그냥 무지성 붕가붕가쇽쇽 했으면 모두가 행복할 수 있었는데 정말 이해 안됨
退钱!!!!!!!!!!!!!!!!!!!!!!!!!!
赛博仙人跳,密码的一路走好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
入乡随俗
ไหน goon
CNMDCP
差评
我都忘记了
我的黄油呢?
1
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8K | 128 | 95% | $7.99 | |
| $9.7K | 28 | 86% | $8.99 | |
| $152 | 3 | 100% | $2.99 | |
| $46 | 1 | 0% | $1.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.5K | 86% | $24.99 | |
| $3.2M | 5.4K | 93% | $14.99 | |
| $3.2M | 9K | 88% | $19.99 | |
| $3.2M | 10.8K | 92% | $19.99 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $3.2M | 6.6K | 81% | $24.99 |