
Mirlo's home has been destroyed, all the forest Beasts are being kidnapped and exploited for their energy. Join her to save her home and her forest friends in a hack & slash adventure. Use Mirlo's attack to push and defeat enemies, jump to avoid hazards, and save all the Beasts.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Spanish - Spain, Basque*languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would say this game is pretty fun. The graphics are great and the game is easy to understand. The art is absolutely wonderful. However, I do have some problems with it. There are too few graphic options. For those with not-so-great devices who want to play this game, it's basically impossible. Maybe add a low to high graphics option? Otherwise, great game. ^^
Short but cute game, controls feel pretty nice. Art is also good.
Health hearts are crisp, everything else is blurry as if DOF is turned on for everything and the health hearts are the main focus.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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It is exactly what you expect from a free game on steam. very short, I managed to finish the game in 21 minutes on my first play through, and didn't find it difficult to understand the controls or gimmicks at all. I did though find that the music had a few bugs. 1. Inside the city, the music would overlap itself after each encounter with an enemy, causing for a really annoying game experience from that point forward. I had to mute the game audio after this point. 2. It is on a 10 seconds loop which doesn't bode well for the overlapping audio bug. My final thoughts from playing this indie game are; blurry camera with overall good graphics and decent movement. but I would of liked to see the dragon from the cover be idolized more in the story and gameplay
I didn't have any expectations, nevertheless it was a disappointing experience. Right off the bat, the visuals is a blurry mess, but there's a fix for that that makes it at least tolerable. The intro is severely lacking in the animation department. Then there are barely any sound effects, and the mouse is only really used for button input, which makes controlling the character awkward. The gameplay is underwhelming, but it does get more difficult towards the end. The game lasts half an hour, and is best seen as an early tech demo more than a finished product. It's free, so there's that. To be fair, the visuals are okay. Someone spent time on making it, and yeah, it is playable. For that reason I'll give it a thumbs up, but trust me, you're not missing out on anything if you skip it.
Great short simple game Nice Graphic and Relaxing
the whole screen is blur as hell, my eyes are blind.
short but sweet pros: -very cool graphics -good movement cons/improvements -fix the camera angles going up the tower -floating buildings in the credits fun game if ur bored would recommend
Nice little game, but the almost constantly changing camera angles made it unpleasant to look at. Ran into a bug with no way to progress before the fight with the boss having to do with enemies chilling off the platform still alive. Sometimes clicks do not register even when you don't spam click.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.