
Mirage Online Classic is the best browser game with no microtransactions, Patreon-supported, browser-based, proven & active developers, skill-based 2D action combat with a community that has helped adapt late-90s MMO gameplay with modern advancements. We welcome you to join our community!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
should be called nostalgia simulator
Pretty good so far!
Wasn't really for me.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No achievements is a really big killer for me personally since they'd be so easy to add to this game. Will update as I get more time in though. So far just not really enjoying it much with no proper direction and such a small community. The animations are nice, the movement is a little clunky but interesting since I can traverse water and land. Lots of skills, but not sure how to interact with them quite yet.
solid game and fun to play. Challenging and good progression.
The game is pretty fun, still lots of content being worked on at the moment that's yet to come in the game and there isn't much benefit in playing hours and hours per day to the point it starts feeling like a chore so you can take your time with the game and be patient, go at your own pace. The community and people in discord are friendly and helpful as well, don't hesitate to ask for advice. Some people have been writing reviews about Zeus saying he's toxic, but after playing for over 300 hours and frequently with all of the other active players, this hasn't been the case at all and he even changed my name for free with the exception I was new, which wasn't an offered service. Both the devs are nice people and they have a discord you can join to talk with the community and make suggestions for the game which they are very open to. **EDIT** Also wanted to point out that people that were banned, probably writing fabricated stories in their reviews, as supposedly there have been players from steam client banned that were just talking about drugs and stupid things in the global chat, being racist or making disgusting/racist character names.
nice
Ragequit for falling on my face multiple times in a row. Have to wait five seconds every time. Annoying mechanic.
[quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "Mirage Online Classic" account and/or hand over connections and personal data through Facebook/Google... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: Microtransaction infested browser game![/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] "Mirage Online Classic" is one of thousands of nasty browser games infesting the "free" section of Steam, but it's not really free, and it's not really a PC game... this is a glorified webpage. It's worth qualifying the "microtransaction" element here... the developer claims there are no microtransactions but the Steam store page clearly indicates the developer declaring the game has in-app purchases. Both cannot be true, the developer claims both, and thus the developer is lying. Whenever developers lie about monetization in a for-profit game, this is utterly misleading to gamers and is totally harmful. You're also expected to give money to the developer through Patreon, and may suffer in-game harm through developer abuse if you do not. This is the exhumed and still dead corpse of an ancient browser game called Mirage Online, a pixelcrap disaster where the only thing that exceeded the toxicity of the community is the toxicity of the power tipping game admins. Pretending to be a weak ripoff of Ultima Online only somehow with worse graphics, this attempted corpse re-animation was a complete disaster and it's now totally dead. There's only a superficial "game" here. The game visuals and the game itself are incredibly shallow... think of them as the cabinet dress theme on a poker machine at the casino. That's basically what this is. So really, this webpage is just a veneer wrapped around a nasty, predatory mobile app-like real money transaction cash shop. Setting the predatory mobile monetization aside, this is a shallow browser game, not a PC game. I didn't pay thousands for a serious gaming rig to use it to browse websites, and you shouldn't either... We're here for real PC games, not mobile apps, not browser games. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Even as a free game, this couldn't find an audience. With a peak of [b]only 14 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Given that this free game won't increase your game collector count, is it worth your time to add it to your library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough. Remember what I often say... if you don't agree with what I've said about this game, by all means add it to your library and play it. My review is just here to inform your decision, and if you think I was wrong and you downloaded the game, then I've done what I really wanted to do... inform your decision.
Honestly a fun game to play or just chill on. Not too simple, not too hard. A lot of the content involves doing dungeons and PvP focused activities. PvP is forced the higher you get generally, especially with the recent push for more PvP areas. (Red maps.) Games like these (since 2004 just about) often bring about some pretty nasty folks who whine over just about anything. I can say the admins who run the game haven't gone out of their way to ban people just because someone made "harmless jokes" Its typically asshats being asshats who are deserving of punishment of some sort. You have people age 20+ who act no better than the 15 year olds who often play this game at school. This game started with using Odyssey Online/classic as a base and has taken its own direction. Many Odyssey online servers were Open source even. I'm not sure where this "Steals content" from other series and "refuses to credit artists" bit comes from, all i can say is that its wrong. Games like these have existed for years. Mirage Source is absolutely a thing and they all use the same if not similar art sprites/tiles etc. Do not be afraid to try this game out. Its honestly good (also free) and we would love to have more people play it. There's a tiny bit of learning curve but once you get the hang of it, its alright.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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