
A free MINOS spin-off inspired by everyone's favorite holiday film. Build festive traps, defend a snow-covered home from clumsy intruders, and unleash winter-grade mischief in this legally distinct seasonal homage.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Редкий пример бесплатной игры, которая сразу понимает, чем хочет быть, и отлично с этим справляется. Идея в духе Один дома работает неожиданно хорошо: строить ловушки, заманивать грабителей и наблюдать за цепочками срабатывающих механизмов реально весело и почти не надоедает. Геймплей строится вокруг планирования и экспериментов. Каждый заход ощущается как небольшая головоломка, где важно не просто поставить ловушки, а продумать маршрут, тайминги и комбинации. При этом игра не перегружена сложностью и отлично подходит для коротких сессий, когда хочется поиграть во что то динамичное и изобретательное. Атмосфера новогодняя, юмор работает, а сам процесс постоянно подталкивает к тому, чтобы пробовать новые решения. Отличная короткая бесплатная игра.
OK, this was... unexpected. It is a reskin of the regular demo, now based on the [i]Home Alone[/i] movie. Sounds like a silly thing, but a lot of work went into it. The graphics, the music... the game even refers to "Kevin" and "burglars" in all its text. Very fun idea, and impressive execution!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MINOS: Home A-Labyrinth turns holiday mischief into a clever tower-defense maze, where building traps and walls against bumbling robbers is as festive as it is fiendish.
A delightfully devious trap-building game that nails the Home Alone fantasy-watching robbers stumble into your carefully crafted gauntlet never gets old.
A delightfully chaotic blend of house-room labyrinths and trap-based defense, MINOS: Home A-Labyrinth turns holiday home protection into a slapstick strategy sport.
Interesting little puzzle game.
A clever, Home Alone–inspired twist on tower defense, MINOS: Home A-Labyrinth turns indoor rooms into deadly mazes where festive traps, walls, and mischievous lures stop clumsy robbers in their tracks.
Here I will leave this beautifull capybara, whoever pass by can pet it. (Give me thumbs up, and you will grow 3cm. Reward this and you will grow 30cm) ⠀⢀⣀⠤⠿⢤⢖⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡔⢩⠂⠀⠒⠗⠈⠀⠉⠢⠄⣀⠠⠤⠄⠒⢖⡒⢒⠂⠤⢄⠀⠀⠀⠀ ⠇⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠈⠀⠈⠈⡨⢀⠡⡪⠢⡀⠀ ⠈⠒⠀⠤⠤⣄⡆⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⠀⢕⠱⠀ ⠀⠀⠀⠀⠀⠈⢳⣐⡐⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠇ ⠀⠀⠀⠀⠀⠀⠀⠑⢤⢁⠀⠆⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀⡀⢄⡜⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡦⠄⡷⠢⠤⠤⠤⠤⢬⢈⡇⢠⣈⣰⠎⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⢸⡇⠀⠀⠀⠀⠀⠈⢪⢀⣺⡅⢈⠆⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠶⡿⠤⠚⠁⠀⠀⠀⢀⣠⡤⢺⣥⠟⢡⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀
idk how this thing piled up to 4GB of HD use and the RAM & VRAM usage it has. Nothing about it justifies demanding that many resources. Therefore plays VERY sluggishly on devices slightly exceeding the requirements. Possibilities in the game are quite limited.
Dungeon keeper ish, but much more succinct. Very fun burglar redrum simulator that plays more like a puzzle game. Occasionally could not tell why a trap was not doing as much damage as I thought it should, demo could use some more tutorials in some places. Could also use a quick wave/level restart, as opposed to having to go back to the main menu to do the same. Along the same lines as the puzzle aspect. Also an undo button and a "remove all temporary walls" button.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.