
It's a traditional Sokoban game where you can rewrite the classic Sokoban gameplay with subversive physics rules in 4 dimensions , 96 brain-burning puzzles! In the symphony of boxes and physical changes, become the ultimate strategist who reconstructs the logic of space!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Minimalist Box – A multi-level Sokoban challenge
【About this game】
Minimalist boxes is an innovative puzzle game with Sokoban as the core gameplay, redefining the classic mental challenge through four distinct physics rules. Journey through 96 carefully designed levels, experience new puzzle-solving dimensions from traditional logic to unique themes, and feel the intellectual storm brought by each step in the seemingly simple movement of boxes.
▌Four dimensional themes, breaking through the stereotype
• Classic Echo (24 levels)
Relive the sheer fun of the golden age of Sokoban and solve retro-style puzzles with precise step counts using the most basic pushing rules in the grid maze. Each level is the ultimate test of spatial planning skills.
• Double-sided (24 off)
Step into the realm of quantum entanglement! Take control of two different cabinets at the same time and plan the best route in brainstorming! Note: Different chests need to reach different destinations, e.g. red chests cannot reach blue destinations
• Gravitational (24 levels)
When the box has gravity, the place that looks like a dead end may be the secret to clearing the level! Take control of the gravitational boxes that attract each other, make the boxes attract each other, and plan the best route! Note that normal chests cannot be attracted.
• Ice (24 levels, stay tuned)
Predict your predictions on the eternal ice! Once the block is pushed, it will slide to the end of the path, so take advantage of this feature to push the box to the end! Every slip is an irreversible game of time and space.
▌Core features
◆ 96 hand-polished puzzles: 24 levels of progressive difficulty curves for each theme, from beginner guide to brain-burning level
◆ Dynamic physics rule system: The unique interactive logic of each world brings 4 completely different puzzle-solving experiences
◆ Minimalist art style: no bells and whistles, enjoy the most original Sokoban!
◆ Puzzle data analysis: Have a record of the number of steps you have cleared, challenge your limits, and find the best solution in many routes!
【For such players】
✓ Classic Sokoban enthusiasts looking for rule innovations
✓ Physics puzzle addicts crave multi-dimensional challenges
✓ Strategy gamers pursue the thrill of precision computing
✓ Casual users enjoy progressive brain workouts
Join this cross-dimensional pushbox revolution now and prove that you're the best master of space strategy in the multiverse in the collision of classic rules and physics anomalies! With each push, the possibilities of the world are being reconstructed...
Genres
Stats
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Reviews
Amazon Warehouse 📦
웃는 얼굴로 박스밀기 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 박스를 밀어서 특정 위치로 옮기는 게임입니다. 웃고있는 돌을 상하좌우로 움직이면서 주변의 박스를 밀어낼 수 있으며, 이 박스를 특정 마크가 있는 지점에 모두 위치시키면 클리어할 수 있죠. 챕터별로 24개의 레벨로 구성되어 있으며, 챕터마다 독특한 규칙이 존재합니다. 1챕터는 별다른 특징없이 주어진 박스들을 옮기면서 기본적인 플레이에 익숙해질 수 있습니다. 2챕터는 2종류의 박스가 등장하고 해당 박스와 동일한 색상의 바닥에 두어야 클리어 가능하죠. 3챕터는 자석 박스가 등장하며, 일정 거리 내에 위치한 동일한 라인의 박스를 끌어내는 효과를 가집니다. 이를 활용해서 이동이 불가한 박스를 끌어당기면서 클리어할 수도 있고, 다른 박스를 중간에 위치시켜서 이동을 막아내는 플레이도 필요하죠. 4챕터는... 아직 개발중인듯? [아쉬운 점] -방향키로 조작 불가 -스페이스바로 다음 레벨로 이동하기 지원되면 좋을듯 -재시작 퀵버튼 있으면 좋을듯 -전체 리셋만 있음 (이전 단계 복귀 없음) -인력 박스 벽뚫기 가능 -사운드 설정 없음 (bgm 시끄러움) -챕터 클리어 데이터 관리 이상함 (클리어한 레벨들에 대한 저장이 정상적으로 안되는 듯) -재실행하면 진행단계 초기화 (진입하면 클리어 처리가 되어있긴함) -4챕터는 리스트에만 있고 미개발
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
这款游戏玩法和小时候的推箱子几乎无差别,但作者在原有的基础上增添了其他游玩关卡和玩法,游戏界面和音乐也有很大的改善。由于是个人独立制作,不可避免地会出现一些BUG,但几乎不影响游玩体验。总的来说非常值得游玩,退一万步来说,免费的,且能很方便的回忆小时候玩推箱子时的乐趣,何乐而不为。
good
從經典的推箱子開始,接著加入雙色與引力的機制,遊戲慢慢的變有趣,期待新的冰面模式推出,謎題都不算困難而且還免費,想動動腦的人不訪試玩看看~ **BUG** 1.關卡選擇有BUG,第二次開啟遊戲進到關卡選擇頁面可能會沒解鎖第二三大關,需要先進第一大關隨便一關,再返回選觀頁面才能選 2.第三大關破關後,回到選關頁面關卡沒全部解鎖,停留在上一次的紀錄
짧고 쉬운 소코반. 플레이 타임 1~2시간. 직관적인 디자인과 다크 테마로 눈이 편안합니다. 추가한 기믹은 신선했으나, 활용이 심화되지 않아 후반 난이도가 정체됩니다. 종종 블록이 벽을 통과하는 버그가 있습니다.
推箱子真好玩
外观质朴、玩法略有新意的推箱子游戏。 除了核心功能外,连几个最基本的功能都做不好: 1.每次进入游戏后语言都会重置为英文; 2.主界面显示的关卡进度归零(当然点进去还是正常的); 3.关卡内右上角的“按钮看似是“菜单”实际是“直接退出”。
Un muy divertido juego de lógica, pero sin ser abrumador. Para ser un juego con acceso anticipado, esta muy bien el juego base. Tuve problemas con iniciar de nuevo la partida, por que no jugué seguido, y al principio simplemente entre y todo mi progreso se perdía, así que entre al primer nivel y salí del mismo, y el juego volvía a estar ajustado al nivel en que estaba originalmente. Muy bien juego y espero con ganas los demás niveles con temáticas únicas.
Game with 72 small, original and fun puzzles (it's expected to have 24 more). I played it in different sessions/days and every time I entered the level menu (which is divided into four groups) my progress didn't appear. After unlocking the second and the third groups, I had to enter the previous one(s) to be able to enter the one I wanted. Two achievements are not working ("Classic" and "Don't jump..."). And I miss common features, like windowed mode and extra keys options: arrows (besides wasd), undo (Z) and restart (R) keys.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Sub Rosa | $1.8M | 3.4K | 69% | $19.99 |
| The Archotek Project | $30.1K | 1.1K | 56% | $0.99 |
| B1700 | $1.3K | 5 | 60% | $9.99 |
| Battle Balls | $1K | 19 | 100% | $1.99 |
| WWII Online | $0 | 3.8K | 51% | Free |
| Ballistic Overkill | — | 7K | 76% | — |