
An open-ended factory management game with RTS and tower defense elements.
Most likely between $3.3M and $9.4M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $3.08 on Steam · Russia (−69%). Compare 15 prices in 15 markets →
Reviews
Themes across 1283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
老年机都可以玩的RTS旷世神作!
♥♥♥♥♥♥♥♥ игра для заводов юнитов и еще раз заводов много заводов
This is one of the best blends of genres i've ever seen a game. I already loved Factorio and combining it with tower defense and real time strategy elements is a perfect motivator to cultivate a factory. Serpulo's campaign in version 7 was my favourite over Erekir, it was alright but very easy, so when version 8 released and introduced a rework of it's campaign including custom maps from other players i was reinvigorated even after spending 1800 hours. Erekir is a very cool and enjoyable campaign though it leans more into the real time strategy aspects than Serpulo which focuses more on factory building so it holds less replay value in my eyes. Regardless, i can't wait for its expansion in future versions. This game encouraged me to explore programming for the first time and make a mod as well as begin learning Russian as Mindustry has a surprisingly large Russian audience, populating most of the community servers. The campaigns are not all there is to experience though, the multiplayer gamemodes are where i find the most enjoyment. I'd go as far as to say that playing against friends in PvP is the most fun i've had in any game on Steam so far. Creating maps for these games is equally enjoyable through the map editor. anyway play this game Спасибо Анукен!
ториевый реактор бабах ползун бобах нефть бабх и ядра уже нет
Страдаешь на секторе 4 часа подряд чтобы страдать на следующем еще дольше, если ты мазохист то игра как раз для тебя
Mindustry is probably my favorite factory game because I really like how you have to build up your defend your base, but you also get to make your own units and attack enemy bases. That balance makes every level feel different and keeps the game from getting repetitive. My favorite unit is the Omura, a huge late game ship with a railgun, and it's so satisfying to finally unlock and use. I also love the art style. Even though it's simple and 2D, it's always easy to tell what's happening. The progression is really well done too. you have plenty of freedom to choose what you want to do, but there's also a campaign that gives you a sense of direction.
я хочу прыгнуть в окно но серпуло сам себя не захватит
sand is nice
крутая игра деньги оправдывает советую
Пока мой друг строил заводы, оборонял базы и продумывал тактики я строил писюны 10/10