
MilitAnt™ blends old school action with a 2.5D shooter gameplay for an epic platforming experience. Jump to the battlefield for a completely original experience of “Epic-tiny proportions”.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Danish, Dutch, Finnish, Japanese*, Norwegian, Polish +5 more
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Ha este juego lo pondría en la lista de jefes enfermos, el juego es muy entretenido pero no es apto para quienes quieren las cosas fáciles, el juego tiene una gran dificultad sobretodo con los jefes, los cuales son los mas difíciles que he visto. Realmente recomiendo este juego sobretodo para los que quieren cosas difíciles. Para mí es un gran titulo.
Really bad game, I don't get why good run and gun games are so hard to find. The premise is cool, you are an ant fighting in a war against other bug species, but there are massive flaws that hold this game back from being fun. -Controls are unresponsive, you must have good controls in a game like this and this one does not. The controls feel slippery, jumping is incredibly imprecise, and the combat in general feels unresponsive. To me this is a fatal flaw and completely inexcusable. 2d controls were perfected 30 years ago, I can't see how trashy controls like this are still a thing. -Bad control scheme, the firing in this game is weird. It is like a twin stick in that the right analog stick aims, but unlike other games in this genre you don't have to constantly aim, instead you have to point the stick at an enemy and your character locks on to that enemy. While useful in fighting bosses it makes the regular combat feel clunky and awkward, a lock on button would have done the job far better. Also the lock on randomnly breaks during boss battles which means you have to re aim randomnly during the fight, so the one time the mechanic is actually useful, it barely works. -Broken/boring game mechanics. The melee attacks reflect bullets back at enemies, but most of the time the reflecting bullets miss the enemy you are reflecting back at, even when the enemy is just standing there. This problem is compounded by the fact that refelcting bullets back is necessary to beat some of the bosses which turn these battles into incredibly boring luckfests. -overheating guns, this goes with the topic of boring game mechanics. You have to guns which are switched with a button press, these guns overheat quickly and need to be switched when they do. So you shot like 6 shots then have to press y, shot 6 more, repeat. It is not needed and just adds to the clunkiness of the combat. Imagine playing contra and needing to reload every 2 seconds, sound like fun? Of course not and it adds absolutely nothing to the game play Overall this is one of the worst run and guns I have ever played, other than the aesthetics I can't think of a single positive thing to say about this piece of trash, avoid no matter how much it goes on sale for.
After playing a while and testing and trying to get into this game, the basic idea and level design is nice and definitely worth a look. But there are so many annoying beginner developer flaws - and not sure if they are going to be fixed soon. Those flaws make this game entirely annoying and completely unfair. I love challenging games, but this one here feels wobbly and has quite imprecise controls. Especially a game where you need to be in absoutely full control of your perfect double jumps and reactions. I play with a Razer Wildcat and never had any problem with other platformers (except the bad designed ones). Not with this game: Double Jumps are 100% random - and when your first jump turns out to be accidentally "double" and you jump into dangerous vines this is simply not fun. These frustrating experiences have a really bad taste. If I manage to finish a level it's not like I think I played good - but just had some luck in a series when the controls did not suck that much. It's more like a relief to hope when this game finally ends since I paid for it and did not want to quit quite early. Then another thing: this is obviously not a Rogue-like game, because it has several checkpoints. Why the hell you need to start from the beginning of the entire level when you exit and restart the game? I mean if I need to leave and want to come back at a later time I don't intend to play the entire level, but eventually just the boss where I stopped at the SAVE-mark. So the solution would be to pause the game, don't shut down computer and play the next day? Don't tell me this is intended. All those things made me stop this game at Behemoth-boss. I will surely never continue and delete it. That's why I would not recommend. Too many great games here on Steam to bother with something like that.
*Mecánicas mal diseñadas que causan estragos en el sistema 2.5D *Multiples bugs que llegan a causar un cierre repentino del juego *Diseño de niveles mediocre *Controles mal optimizados *Multiples errores al utilizar un mando de Xbox One, Xbox 360 o teclado
This isn't my normal style of game and, frankly, I kinda suck at the 2D side-scroller format...but I've been having a lot of fun with this one. The graphics are pretty sweet and I really like the take on the bugs and their by-species styles. The gameplay is smooth and feels precise, though I haven't gotten the button pushing down, and the audio is quite nice. Love the intro story animation. I received this game as a preview and recorded a couple of videos on it, just starting to publish them now that the game is out and the embargo lifted. If you're interested, you can check out the first on my YouTube channel at: [url=https://youtu.be/cc7qdQ8Wo9I]mearrin69 Previews: MilitAnt - EP01 - Bugs!? Why'd it have to be bugs?[/url] (probably be live about 20 mins following the post time of this review)
I found this game to actually be quite fun and well made. Soundtrack fit the mood perfectly. I would love to see an RTS from these developers with the insect armies that are in this game. I do recommend this game, especially if you are interested in playing a 3D platformer. If you want to see ingame play and a longer version of my thoughts you can check out my review on YouTube.
Desenvolvido pelo Xibalba studios, militant foi lançado no dia 12 de julho de 2016 para PC, PS4, PS3 e Vita. Se você conhece o game "Shoot many robots" já deve estar familiarizado com o estilo de jogo de Militant. Um plataforma "2D.5" com uma história interessante, música orquestral pica, grande variedade de inimigos e lutas contra chefes épicas. Infelizmente os controles não responsivos (mesmo usando um gamepad, que indico fortemente) e a falta de conteúdo original no game deixam ele apenas ok. 3/5 Recomendado para fãs desse estilo de jogo. LINK PARA VIDEO ANALISE: https://youtu.be/xjGQ-gSEw50 ------------------------------ REDES SOCIAIS DO PANDA DOS GAMES Página Oficial e Blog - http://multigames.com.br Youtube - http://www.youtube.com/c/Pandadosgames Facebook - http://www.facebook.com/pandadosgames Twitter - http://twitter.com/pandadosgames Google+ - http://plus.google.com/+PandadosGames Twitch - http://www.twitch.tv/pandadosgames Instagram - http://instagram.com/pandadosgames Grupo do Facebook - http://www.facebook.com/groups/mgamesbr/ Player.me - http://player.me/pandadosgames Comunidade no STEAM - http://steamcommunity.com/groups/pandadosgames ------------------------------
no
Un buen juego de plataformas 7/10
Pretty fun game in its type, at times it can be challenging, so be ready, its not always a walk in the park. I did not go through all the levels, because I can get bored pretty fast in these types of games, but if you like platformers and shooting, you will enjoy MilitAnt for sure!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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