
The game is set on a distant planet called Metal Planet. Two corporations are fighting for control of a valuable resource capable of transforming matter. You take on the role of a soldier with equipped power armor and powerful weapon.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, Russian
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
METAL PLANET'in kötü bir oyun olduğunu söylemenin yaratıcı açısından adil olduğunu düşünmüyorum. Harika bir fikri var, "iyi oyun dışı şeyler" var ve eğer 10 yıl önce bir kişi tarafından yapıldıysa, eminim ki çok fazla çalışma gerektirmiştir ve buna gösterilen özeni görebilirsiniz. Vay, oyunun İspanyolca çevirisi bile var. Çoğu kişiye çok büyük bir olay gibi gelmese de 10 yıllık 3 dilde yapılmış bağımsız bir oyundur. Bu bugün bile çok fazla. Kötü olan şey, çok oyunculu bir teklife sahip olan oyunun aslında çevrimiçi özelliğinin olmaması.
[b]Metal Planet[/b] is an online multiplayer game from 2013. There hasn't been an update or playerbase in many years.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]Not Recommended[/b][/h1]
:(
ретро, которое уже не играбельно
in the 10 mins i played this game i declared war on all red people and committed multiple war crimes. in the end im satisfied. 10/10
Она просто одна И самый любимый космос…
[h1]Before I played Metal Planet, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Metal Planet is a power armour themed 3D PvP arena FPS. The focus of the game is pure PvP, there's no single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. The vast majority of PvP-only games fail because they don't go "viral", and without players, or single player content to add a lasting value to the game, the game dies. It's impossible to recommend a contentless PvP only game with no players.
what is more painfull than an empty multiplayer game?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.