
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Most likely between $23.2M and $65.6M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 92% | approximately $38.6M |
| PlayStation | $19.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1915 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really good game. Too bad it's locked to 60 FPS, but it's less annoying under Linux / SteamOS than it was under Windows in the past with a 4090 RTX. What I think is pretty interesting. Despite all this, I definitly can recommend it.
Why are we still here? Just to suffer?
Игра прикольная, дает живые и настоящие ощущения во время игры, чувствовал фантомную боль пока полностью проходил 2 главу. 10 ядовитых змей из 10
## Metal Gear Solid V: The Phantom Pain – Review *Metal Gear Solid V: The Phantom Pain* was actually my first proper MGS game, and honestly, it was one hell of a way to get introduced to the series. I went into it knowing very little about the overall story, but the game immediately got me interested in the bigger picture. Who are these people? What happened to them? Why does everyone seem to have some sort of history with everyone else? The more I played, the more I wanted to understand what was actually going on. The gameplay is easily one of the strongest parts of the game. The open-world approach gives you a ridiculous amount of freedom in how you approach missions. You can sneak through an area, snipe enemies from a distance, go in guns blazing, use your buddies to help, or come up with some completely stupid plan that somehow works. There are plenty of tools and weapons to experiment with, and the base-building and recruiting systems give you plenty to do outside of the main missions. What really impressed me, though, was how much the game made me want to learn about the wider MGS universe. Since this was my first game in the series, I was constantly looking up characters, events and references to figure out what the hell was happening. Instead of putting me off, it had the opposite effect—it made me want to go back and experience the older games to understand the full story. Hideo Kojima did a great job bringing everything together, especially considering how complicated the MGS storyline can get. The characters, twists and overall mystery kept me invested throughout the game. The biggest shame is that the game feels unfinished. Knowing what happened behind the scenes with Kojima and Konami makes it even more frustrating, because you can clearly see that there was more planned. Some story elements feel like they were cut short or left hanging, and it leaves you wondering what the finished version could have looked like if Kojima had been able to complete his vision. Despite that, *The Phantom Pain* is still an incredible game. It got me hooked on a series I had barely touched before, and for that alone, it deserves a lot of credit. The gameplay is fantastic, the freedom is ridiculous, and the mystery surrounding the characters and story kept me playing long after I probably should have stopped. For a game that was my introduction to MGS, it definitely did its job. It made me want to know more—and that's probably the biggest compliment I can give it. **Overall: 9/10.** Fantastic gameplay, tons of freedom and a story that got me completely hooked on the MGS universe. It's just a shame Kojima never got the chance to fully finish what he started.
Trash full of bloat. Story is probably the worst of all MGS games.
god i wish they let kojima cook like a year or two longer
Cinema.
good
6/24/2026 Today is where I ended my year-long struggle of getting 100% in this game. The metal gear franchisewill always remain special to me, for its stealth, story, and everything in between. This one might not be the best in all of those things, infact some people think this is the worst game in the series. Despite the fact that the story is unfinished, the gameplay is the most fun stealth action ive ever experienced in a videogame. There is just so much stuff you can do with a plethora of ways to tackle missions which is something not seen very often nowadays in more modern story games. My enjoyment in the game severely declined after I tried getting all the achievements, however despite it all, I cant say I had an overall negative experience with it. So if your into more sandboxy adventure games with less reliance on a story, or your just a fan of stealth genre or want to get into it, this game is perfect for that. 7.5/10
1,000時間以上プレイしてるけど未だに飽きない。 まだまだやり込みできるし、マジでオススメ。 bad