
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Most likely between $23.2M and $65.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 92% | approximately $38.6M |
| PlayStation | $19.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.99 on Steam · Türkiye (−55%). Compare 14 prices in 13 markets →
Reviews
Themes across 1915 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好狙一直狙~ nice!!
Age hasn't slowed you down one bit!
This feels more like a Ubisoft game than a Metal Gear Solid game: open world, tons of side missions, and a lot of farming for resources. It was honestly a pain getting through this MGS. I love MGS3 and MGS4, but this one just felt tedious. There are way too many unnecessary transitions and cutscenes. You have to watch yourself getting into the helicopter to start a mission, then go through the same thing again when leaving a mission. The credits roll after every mission, which gets old really fast. About 90% of the missions feel like side missions, while only 10% actually feel connected to the main story. The Forward Operating Base (FOB) system is another part that felt completely unnecessary to me. Managing bases, staff, resources, and the online invasion system just adds another layer of clutter to a game that already has too many systems competing for your attention. I never felt like any of it made the core MGS experience better. I also really disliked the weapon development system. Instead of gradually giving you a carefully selected set of weapons and tools that fit the missions you're being sent on, the game makes you farm resources and wait for weapons and upgrades to be developed. It turns progression into resource management rather than something that feels connected to the actual missions. The huge amount of freedom also works against the game sometimes. Because you can develop so many weapons, gadgets, and upgrades, you can eventually find extremely powerful strategies that make a lot of missions much easier than they probably should be. The game does try to adapt to your playstyle, but I still would have preferred more limitations. Give me the right tools for a particular mission and force me to figure out how to use them effectively. That would have made individual missions feel more deliberately designed instead of giving me a massive toolbox and letting me repeatedly use whatever strategy works best. The beginning of the game, especially the intro, feels very much like a Kojima production. But once you enter the open world, it starts to lose that "Kojima magic" for me. Compared to the previous games, this one was a total miss. I also don't think it has aged as well as the earlier installments. Maybe this style of open-world gameplay felt better when the game originally came out, when this type of design was much more of a trend. I don't know. Either way, it wasn't worth it for me. I wouldn't recommend it.
kojima was ♥♥♥♥♥♥ with for 3 years and still managed to pull off peak, and quiet a baddie.
Um dos meus jogos favoritos, andar no Afeganistão e na África extraindo os inimigos e convertendo em soldados para sua base dando uma outra alternativa além de elimina-los, deixando sua base cheia te obrigando a expandir a própria motherbase, historia envolvente 10/10.
Comecei a adorar a franquia e finalmente tô jogando algo que eu não podia jogar porque eu estava no 360, eu fico muito emocionado. Melho jogo que joguei esse ano. JOGAÇO DA POHA
Я до сих пор её не прошел
Güzel oyun
Es un juegazo. Ya le eche un puñado de horas en ps4 y ahora en una handheld en portatil se goza aun mas. Una pena la subida de precio, ya que este juego hasta lo regalaron con ps plus. Aun asi, la cantidad de horas de calidad que ofrece, compensa. Juegazo
Best metal gear solid game ever, the open world and kiefer sutherland as the voice of snake, perfect.