
Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who...
Most likely between $32.8M and $92.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 96% | approximately $54.7M |
| GOG | $29.99 | 90% | #179 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1487 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Quando vi a capa me apaixonei, jogo bom do caralho, me viciei tanto nessa merda, q ao decorrer dos meses, fui jogando sem parar e bati record de encerrar ele mais de 100 VEZES!!, o jogo é curto quando se compra a katana, ai fica apelão dms, mas puta merda, mesmo encerrando tantas vezes, ainda consigo amar esse jogoe jogar muito mais vezes!
when you find a big stick on the ground and politics I guess
THIS GAME IS VERY TUFF
STANDING HERE, I REALIZE....
COOLEST GAME ♥♥♥♥♥♥♥ EVER
Peak
good game soundtrack is fire so is the combat and bosses the stealth can be avoided or done and it overall is a great game also the final boss is known as the best in gaming
Great game, replayed it multiple times Only issues are graphics related, and how difficult it is to stealth Resolution is locked to a max of 1920x1080, meaning if you have a monitor larger (2560/3440x1440) like I now have then the game just won't function normally On the "stealth" side, you're detected if an enemy spots just about anything, a rolling barrel, a moving box, and if they don't then they investigate you and never go away. Some other small things, there's no direct "dodge" mechanic, instead it's running, heavy to block if you point towards an attacking enemy and the unlockable "dodge slash" skill which doesn't achieve much because it circles around the target, can't exactly backstep with it
HELL YEAH.
Iście japońska dawka akcji.