
Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who...
Most likely between $32.8M and $92.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 96% | approximately $54.7M |
| GOG | $29.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.10 on GOG · Russia (−76%). Compare 27 prices in 15 markets →
Reviews
Themes across 1495 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
goated
Let er rip
Puedo cortar muchas cosas
да люди убивают природу , но это потому что она о нас не позаботилась! если бы мы были покрыты приятным теплым мехом и умели летать , а на деревьях вместо листьев росли глазированные сырки никто бы не стал строить заводы и изобретать пластик! что посеешь то и пожнёшь госпожа планета
Why does a game whose core combat mechanic revolves around parrying your opponents not have a dedicated button for parrying?
муссон сынище ш/люхи ебливой
sexo, no puedo parar de ver sexo
Tra un boss e l'altro diventa ripetitivo, ma comunque vale la pena giocarlo per il combattimento divertentissimo
The game starts either in windowed mode, with no option to maximize, or with part of the display cutoff. Unplayable.
there is a historical game, it is an ART. Must play