
An emotional journey about death, family and acceptance. Step into this thrilling narrative driven Action-RPG to experience an exciting combat system and a story tackling deep themes.
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Media

About
A compelling narrative about death
You play Messorem, a graveyard reaper. Your job is simple, guide the souls of the dead to eternal rest. After many years of the same job, Messorem starts to wonder if there is more to their life. Messorem stops doing their job and the souls no longer have someone to guide them to rest.
One day a woman named Mallory arrives at the cemetary with her deceased son. In exchange for putting her son's soul to rest Messorem can finally get eternal rest themselves. To put the son to rest however, Messorem must gather his family for the funeral. The only problem is, the family is spread apart and the roads are filled with the frenzied spirits Messorem have neglected. To gather the family, Messorem must travel across the land and put all souls to rest.
Magical combat arenas!
Once combat is initiated, an arena is created from the element used to initiate the fight. Each arena has its own effects that can both affect the player and the enemy!
Messorem's combat utilizes both melee combat and a ranged magic system. Each spell has their own effect and based on a rock, paper, scissors system connected to their own element. Wield nature's magic and choose the correct spell to put the frienzied souls to rest!
Puzzles!
To get an audience with some of the family members, you must complete a puzzle related to their personality. So get your dance shoes on and get ready to impress!
Music by SHINE!

The soon-to-be music phenomenon SHINE provides the music with the «Sounds From The Afterlife - Concept Album For Messorem». The norwegian 8-piece delivers an astounding 65+ minutes of live orchestrated music that paints the world of the game with a magical assortment of sounds, genre-variety and instrumentation.

SHINE brings the action and drama to new levels with the two vocal-tracks «The Final Hour» and «Shimmer». From blistering speed-metal to folky J-pop undertones, the band delivers audible spectacle like no first-time Indie game has ever seen (or in this case heard) before.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Utter crap...
Super fun and had a great soundtrack! Pretty difficult too.
Тёмная RPG с элементами выживания в мрачном фэнтезийном мире: игрок берёт на себя роль странника с загадочным прошлым, исследует опасные земли, сражается с чудовищами и раскрывает тайны древнего пророчества. Акцент на атмосферности, сложных решениях и развитии персонажа. Плюсы: Мрачная атмосфера — гнетущее настроение мира подчёркивают детализированное окружение, приглушённая цветовая палитра и тревожный саундтрек; Глубокая система прокачки — можно развивать разные навыки (бой, алхимия, скрытность), создавая уникальный стиль прохождения и адаптируясь к вызовам; Нелинейный сюжет — ключевые решения влияют на отношения с фракциями, доступные квесты и финал, мотивируя к повторным прохождениям. Минусы: Высокая сложность выживания — управление ресурсами (еда, сон, здоровье) и частые опасные встречи могут утомить тех, кто предпочитает чистый экшен без бытовых забот; Сложное освоение механик — игра почти не даёт подсказок по сложным системам (например, алхимии или взаимодействию фракций), из‑за чего новички теряются; Замедленный темп — долгие переходы между локациями и редкие точки сохранения заставляют подолгу повторять участки после гибели, что снижает темп исследования. Итог: подойдёт любителям тёмного фэнтези, сложных RPG и выживания — впечатляет атмосферой, гибкостью прокачки и разветвлённым сюжетом. Может разочаровать из‑за жёстких условий выживания, крутого порога вхождения и неторопливого темпа игры.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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