
Mercury is postmodern sci-fi first-person shooter set in the year 2052 where you take the role of a Mercury agent of the Special Operations Command Center undergoing tremendous missions in an effort to stop the development of a super weapon by the Soviets.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I'm sorry to say that, but this is just not a finished game. First of all - it's very unbalanced - enemies can take you out with a single burst of fire from very far away and level design don't provide enough cover, so unless you have all enemies positions memorised, you will just die die die, and then die some more... Which leads to second problem - after you save and load the game, it becomes unplayable for few reasons: 1. It will repeatedly play some random shooting sounds over and over again which is irritating as hell. 2. I can't switch my weapon, so I can't shoot enemies and finish the level (cuz my first weapon is empty). 3. After reloading a level, game becomes very prone to crashing, so if the enemy shoots you, or you shoot him it will just crash for no reason. Weapons are also all over the place - you're not supposed to pickup enemy guns, but sometimes you will anyway, because it's just soo inconsistent. So after you shoot some badguys you have 2 different set of hands in your equipment. Level design is mediocore, far from the worst I've seen in gameguru, but even further from the best. It's very simple, but the real problem here is misaligned assets - in some levels sidewalks will just flicker in your face because author was too lazy to place them properly. In general I see some glimpses of potential here and there, but imo it's just not worthy of commercial release. But hey - since I'm also using gameguru engine, and I'm aware of how difficult it is to put together a finished, playable game, I'm willing to change this review to positive one, if you fix it in next six months :)
Overall I do like the concept, I think it's a decent indie game with a good plot. I really enjoy the weapons selection the most. I do think it needs some work on the AI of the enemies though. They're either like shooting fish in a barrel or will snipe you from 300 yards away. Good little fun game to kill a Saturday on.
There was a small issue where the 2nd level did not load. Otherwise the story is freakin good and the voice actor deserves a raise.
This game makes cod look like snake on the old Nokia. 10/10 would recommend. Do yourself a favour, get this game
I tend to be pretty lenient on indie FPS games since 3D FPS games are pretty hard to design, but this game screws up even the most basic stuff to become both bizarre and completely pointless. You sit through lengthy load times to enter levels that typically take 1-2 minutes to beat. If you die, you immediately respawn, except on one level where the game over is permanent. I didn't know this so color me shocked when I got a game over halfway through and had to start over from the beginning because I never saved. After this incident, I never again got a game over. You go from room to room shooting at enemies who just stand there, they have barely any AI and never move. They instakill you but since you instantly respawn on all but one level there's no challenge except if you run out of ammo. I assume if you run out of ammo you have to start the game over since there's no melee attack but it never happened. The one good thing I can say about this game is that the weapons are pretty cool, at the end you get a weapon called the bear****er 3000 off a skeleton in the middle of a frozen lake, use it to shoot a bear once and he freezes. He doesn't die, he just stops moving. Then the game ends. I'd call it pointless but that's giving the game too much credit.
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