
Multiplayer action fantasy based medieval RPG with deep character development. Be a Warrior, Archer, Mage or a Priest. Each hero has different skill-sets and character customization/development. Beat the arena to be the Master!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
免费 有成就 没中文 EA停更4年 佣兵激战 《佣兵激战》是一款中世纪奇幻背景的第三人称角色扮演游戏,支持根据你的战术方向进行角色养成。目前开放两种游戏模式。 TvT – 团队对战 即团队死斗模式,支持单人对抗 AI,也支持在线 / 局域网联机对战。 每局三分钟团队死斗。 开局前 10 秒可购买物品。 击杀所有敌人或激活塔楼即可获胜。 可随时加入战局。 四大职业:战士、弓箭手、法师、牧师。其中两名技能型、两名法术型。 全职业拥有独特技能体系,三系元素搭配专精属性。 目前技能超 100 种,各职业可学习对应职业限定技能书。 硬核模式:死亡时随机掉落一个装备栏物品与部分金币,已学技能全部清空。 解救机制:地图中存在未被解救的中立角色,可将其解放协助作战。 装备:在基地可购买装备,按 B 键打开菜单。 水晶:从宝箱获取,用于激活塔楼,死亡时会掉落。 HD – 英雄防御 类似塔防玩法,支持单人与合作模式。 保护国王 NPC,不让其阵亡。 解救:被解放的角色会跟随你,在门口按对应数字键开门。 购买:全地图均可购买,按 B 键招募新盟友角色或升级角色。 本游戏由单人独立开发完成。
Definitely needs a tutorial. Bots are pretty stupids. Graphics are ok. Got no bugs/crashes so far. Will still recommend because this is only alpha, and it looks promising
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
I've started this game twice and without beating around the bush, the controls can be re-mapped but that's besides the point, this is the type of game that needs as much polish and quality of life pieces integrated as possible, like generic controllers having support. This is not the type of game that needs 'partial controller support' For example - the 'a' button on an xbox360 controller works and that made me happy, but due to the fact that this game is seemingly a moba+brawler type of indie game...it's just too hard to both take in what you're supposed to do while at the same time watching the trigger and other trigger and analog stick inward and other analog stick inward all performing the attack, quite literally look at a game that has a similar structure to this setup, maybe even the well known game 'smite' as it seems at least very close for starters and test it yourself. It's way too hard to play even with mouse and keyboard given that items take time to pick up? Which is really unnecessary. The majority of people will be playing this game with bots which means a focus on the controller support (Things like 'x' opens chests and the chests and doors don't use a bar, they just instant open - back opens the inventory, pause opens the game menu, the escape key opens the settings or something tailored to make sense) I'm still very excited as I love these kinds of games and this game in particular looks pretty dam fun vs the waves of enemies - I love survival team based pve games; Sure the game needs some work but it looks like this game needs some testing by someone who's ever played another video game with a controller before or keyboard and really just fine-tune it to feel like you don't have to look up 3 youtube videos (which I did) in order to understand what an item is and how to get one, or pressing mostly all the same buttons mapped to the same thing on the controller....it's just overly confusing. My suggestion right now, play any game of this same 'genre' or at least ask people if you don't have a vision or idea and set up generic gamepad support in a way that matches what people naturally would look for; Things like being able to play the game with a controller where it's not so frustrating to perform simple tasks, even if you have to modify how the game mechanics work alongside making things like slowing down the cursor with an adjustable setting in the options-not that this is needed, but that these tweaks are what separate a game with a great idea to games that no one will ever touch despite having in depth character growth. I like your idea here but the controls setup and how you interact with things needs to be streamlined, maybe it's simply too early but even in the case that you do need to watch a bar pass to open a gate or a chest, combined with the difficult controls, most people will be turned away like I was fully ready to experience this creative idea.
didnt expect much but it was worst then expected
☀️
редкостное говно !
a inspired MOBA games but focus in party plays and can play in single. Its awesome idea, i hope great things for this game.
[h1]Before I played Mercenary Skirmish, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Игра "Mercenary Skirmish" — это настоящий подарок для любителей тактических сражений в реальном времени. С первых минут погружаешься в стремительный мир, где каждая секунда на счету, а успех зависит от грамотного командования и быстрой реакции. Огромное разнообразие юнитов, каждый со своими уникальными способностями и сильными/слабыми сторонами, открывает безграничные возможности для построения тактических комбинаций. Выбор между быстрыми, но хрупкими штурмовиками и медленными, но бронированными машинами — это лишь верхушка айсберга. Управление интуитивно понятное, но при этом требует отточенных навыков. Малейшая ошибка может привести к плачевному исходу, что добавляет игре остроты и непредсказуемости. Графика, хоть и не претендует на революционность, весьма стильная и атмосферная, а звуковое сопровождение отлично дополняет динамику боев. "Mercenary Skirmish" — это не просто игра, это настоящий вызов вашему стратегическому мышлению. Она затягивает и заставляет возвращаться снова и снова, чтобы отточить свои навыки и одержать очередную победу.
Невероятно красивая и приятная ролевая игра, по жанру что-то среднее между RPG и файтингом. Меня как поклонника теократии колдуний и амазонок в первую очередь привлекло наличие персонажа класса Priest. Обычно я этот класс игнорирую, поскольку в играх - это жрецы богов, т.е. ненавистных богомерзких языческих идолов, волхвы и друиды. Но символика персонажа Priest в этой чудесной игре изображает Крест Господень! И персонаж - настоящая древняя колдунья Атлантиды или Фемискиры - светловолосая красавица со значительной открытостью тела и ног, как древние жрицы Христа и одевались на церковную службу или в бой за правое дело, особенно в Крестовые Походы. А в бою Она так великолепно сражается с ловкостью настоящей амазонки! Рекомендую игру всем поклонникам древних крестных дев!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.