
Trapped in a world of memories, you must retrace the past after a glitch in the simulation threw everything into chaos. Discover cards that can summon strange creatures and fight to unravel the mysteries of Memoryland.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Glorified battle system tech demo. Character and monster visuals are great and the battle mechanics seem quite interesting, but there are only a handful of enemy types, basically no plot aside from a few lines of dialogue at the very start and very end, and the whole game takes place in a single empty shopping mall where you just slowly walk around picking fights with groups of enemies that aren't doing much except hanging out in random places. There's just... no real substance to the game at all.
It's more a demo than a full game... Few enemies,few cards,no story...just walking around and speak with a girl... Could be a nice game. But I don't like paying for a demo... If you want to know if people could be interested with your game...do a kickstarter and use this "prelude" as proof of concept.
I bought this game and leave a positive review to support and encourage the developper. As such, the game is very small and could do with more refinement. That said : Artistic Direction, illustrations , chara design, modeling, aesthetics (ui etc), sound too etc is top notch and I very much like the premise, environments and mood. It is clear that this dev has talent. Hence my encouragement to do more . More for Memoryland and more ambitious games
SPOILER ALERT? Kinda? First off, I didnt pay attention to the story, theres not really much of a story anyways from what I started to fast read and since the game is so short. i've beaten the game in 3 hours and killed every single person. This includes the shopkeeper and the girl at the end. The game is extremely short. With the right blessing from the RNG gods you could probably beat in less than 2 hours. Game has great potential and i'm hoping there will be either updates for this or a continuation of some sort. Every card/summon you see in the steam video for the preview is basically all of the cards in the game apart from maybe one or two. This goes for the enemies as well, every enemy you see is all you will see. Except for the "bosses" I would say that theres really only 1 boss but you can kill the shopkeeper and the girl at the end for an extra little twist. I will support the game for sure though. You can get to level 4 if you kill everyone but when you get to lvl 4 theres nothing to do. Level 3 is when you fight the boss and the game is basically over. TLDR - Game has potential, very short, only 3 kinds of enemies, 1 boss, 2 extra kind of "mini boss" (I guess) Not an exact count but theres like 10 cards in the whole game. Max lvl is 4
Generally speaking I like this game, but there are some serious flaws. For starters the combat, while interesting, is wildly stacked against you leaving things feeling unbalanced. Enemies do a lot of damage, have a lot of HP, can inflict some nasty status effects, and most can one shot your summons. Most of the time, victory comes down to luck especially when there is more than one enemy. This issue is compound when it comes to final boss of the current game, the Workaholic. Who has a massive health pool, an attack that can destroy most of your deck's cards, and part way through the fight he can get three attacks in a row. But for some reason, prior to him going berserk, he can randomly attack twice making things difficult before the actual difficult part. To top it off with how long some of your skills to get off cooldown, such as your healing skill taking nine turns, this fight feels unfair in so many ways to prevent it from feeling like a challenge and more like sucker punch. Some of the positives about the game are: the vaporwave liminal space aesthetic of the game is great, character designs are solid, and the battle theme is pretty good. I am interested in the direction of the story though I wish there was more, and the combat system is pretty well-made and interesting despite the flaws present with enemy encounters. I like the idea of summoning party members using the cards, and even sacrificing cards to power up your summons, it's a unique spin on the typical deck building rpg formula. One flaw is that summoning monsters and using your skills use the same resource which leads to running out of that resource quickly. There isn't much you can do without it, and because your monster have a maintenance cost it can feel like you're running on empty most fights. A possible solution is having the skills and summons use two separate resources to rely on. Another positive is that the developers is constantly updating and improving the game, adding new skills and cards every so often. The game has a stable client and it never crashes for me. Overall if you like what you see give it a try, just temper your expectations with the game.
I dig the style. Keep at it dev.
This game has genuinely found a way into my heart. I think there is something special here and I would love to see this be iterated on and or continued either through updates or a complete project. If you go in knowing that this project is more of a proof of concept then I think there is a lot of promise on display.
Combat system is fun. Player and enemy models look really cool
Ich muss zugeben hab gefallen an dem Game gefunden, zuerst war es hart alles zu verstehen und dahinter zukommen was tun ist aber nach ein paar toden und ein bisschen rumprobieren kann man ganz coole Karten decks und mechaniken herausfinden die das game interessant halten. Erwarte in Zukunft noch mehr von dem game und hoffe das noch mehr spielern dem Spiel eine Chance geben.
It's too hard...
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| LYSER | $1.2K | 87 | 90% | $0.99 |
| Supernatural Rules Suppress Ghosts | $1.2K | 50 | 90% | $0.99 |
| Treeker: The Lost Glasses - Classic + Remake Edition | $1.2K | 71 | 58% | $0.99 |
| Gem Forge | $1.2K | 71 | 89% | $0.99 |
| Millennium 4 - Beyond Sunset | $1.2K | 71 | 83% | $0.79 |
| EPΘCH | $1.2K | 53 | 77% | $0.99 |