
meleng is a logic puzzle game played on a grid of square cells. This grid also contains circles with dots which indicates how many lines must crosses at that point. You must complete the grid by filling in every cell with lines and linking them with or away from each other.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
1 hr of gameplay and 100% achievements. This small puzzle (mathematical) game is fun and easy, requiring you to figure out how to win by yourself without giving an explicit guide. It is like an easier version than and a mixture between Sokudo and Minesweeper. I think it can be still better, if final levels get a little bit harder, as even in those final levels, there are still many unnecessary hints. 1小时通关且全成就。小品的(数学)益智游戏还是很有意思的且比较简单,需要你自己发掘通关条件与技巧。有点类似数独和扫雷的混合体,但要更简单一些。我觉得游戏后期可以稍微提高些难度,因为即使在最后面还是有很多非必要的提示。
심플한 룰이지만 재미있는 대각선 그리기 퍼즐입니다. 총 66레벨. 도전과제가 알파벳 대소문자와 숫자로, 프로필 꾸미기 좋네요. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
도전과제용 게임 분명 뒤로 갈수록 어려워지지만 패턴을 익히면 오히려 점점 빨리 깰 수 있게 된다 집중하면 1시간도 걸리지 않는다
Nice
Juego de puzzles sencillo y con logros más fáciles todavía...
ひどく退屈な1時間 全66問あるがルールに発展性がなく最初の数問を解いて以降はただただヒントに基づいてマス目をクリックする苦行を強いられる。例えるならば最初から列または行がすべて確定しているピクロスをやり続けているような感じ。 またBGMが数曲あるが統一感がない。 安い上に大体1時間もあれば全実績解除できるのでダラダラとやりたい人には向いているかもしれない。
6/10
It would be nice if there were some actual instructions or even hints of how to play the game. Randomly pressing things until it works just isn't much fun.
Game works very smoothly, had fun with the puzzles!
Once you get the hang of it, its an easy puzzle game. The key is to fill a square correctly based on its adjacent square outcome. No real challenge if you follow this rule. No guess work required. Get this game only if you want the achievements, you can complete it in around 30 minutes (I left my game on idle).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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