
Mech Merc Company is a 90s style mech combat simulator with business management elements. Buy and sell mechs, customize your mechs, hire and fire AI pilots, manage your business expenses, and complete tactical objective-based missions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
This is a failed early access game being released as freeware.
Mech Merc Company is a 90s-style mech combat simulator with business management elements. Buy and sell mechs, customize your mechs, hire and fire AI pilots, manage your business expenses, and complete tactical objective-based missions.
Features
- Pilot your massive combat mechs in combat missions.
- Customize your mechs with the expansive selection of weapons and equipment.
- 21 playable mechs.
- Run your own mechanized mercenary company.
- Choose contracts and complete missions to make money.
- Buy and sell mechs and equipment.
- Salvage mechs and equipment from missions.
- Hire AI pilots to assist in missions.
- Take up to 12 mechs on missions.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mech Merc Company, iş yönetimi öğelerine sahip 90'lar tarzı bir mech savaş simülatörüdür. Mech'leri satın alın ve satın, mech'lerinizi özelleştirin, AI pilotları işe alın ve kovun, iş harcamalarınızı yönetin ve taktiksel hedef tabanlı görevleri tamamlayın.
This has potential and was comically enjoyable to poke around with, please also provide the player base access to the source code and/or packages to fiddle with.
I was hoping for something really old school like the Atari Jaguars "Iron Soldier" unfortunately it's not even that good and that came out in 1994. Combat is very dull, enemies are hard to see and it just feels unloved and unfinished. As others have said, the menus are terrible. Controls are ok, but when combat is just robots kamikaze running at you until they are in your face whilst you desperately try to find a weapon that will fire, it just feels wrong, not worth the effort.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its nice.
DO NOT BUY GAME IS FULLY ABBANDONED, LAST UPDATE IS FROM 2022
It just gets better and better each time I return to see whats been done from month to month. Very Nice game to play and I really enjoy all the effort that is going into this project if you like Mech Games I recommend this one. Lots to like here...
👍
its fun but it has a lot of problems
This is what the old mechwarrior games were like. I highly recommend this fantastic game. Pretty good graphics, Not ton of mission difficulty but lots of variety in objectives, tons of weapons to choose from
I can see the potential this game has, however in it's current state it needs work. It's fun, but needs a good tutorial, needs a lot of things to enhance it. NPCs get stuck too much, ally tracking is rough, understanding how to use your mech's functions, like tracking or a HUD for your enemy's hard points would be nice so you can see the damage you are dealing to enemy parts since it's hard to tell where you're actually hitting, just to name a few things. Having descriptions of the missions would be nice, also having an understanding of your mission details (IE: there will be 3 missions when you undertake this job) Like I said, it has potential but it needs some work.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.