
Choose the right weapon for the right enemy and defeat Mec, the Final Boss... entra?
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Languages: English, Italian*, Russian*languages with full audio support
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"Mec Me Loffa" is a simplistic first person arena shooter that comes across as a tech demo or a student project or something. It's short, mostly contentless, with some pretty mediocre graphics (although it seems modestly well polished). What do you do in the game? It's just a first person shooter with a couple of enemy types and a simple gimmick where you need to change the colour of your hand to shoot enemies. And yeah finger-gun shooting? That's about as lame as the rest of the game, I guess. A mediocre concept presented in a mediocre manner. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at only 4 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Pass on this one. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
Бьёшься волнами демонов с разными типами, меняешь оружие под врагов — простой, но бодрый шутер. Атмосфера странная и смешная, кайф ощущать каждую волну и расти по ходу игры.
слишком плохо чтобы писать что-то осмысленное
та-та-та-та-та-та БУМ пиу-пиу ту-ту-ту виу
I have never been so happy to have finger guns
♥♥♥♥♥ игра яя сдох
Good Game. Initially getting to like the 3rd wave is interesting and difficult. Later becomes a bit easier.
прикольная рисовка и музыка
This is not bad for a free game... I have no idea how to unlock some of the achievements, though.
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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