
Mazzle Christmas is a straightforward yet surprisingly challenging celebration of the simple beauty of mazes and jigsaw puzzles in a Christmas style.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mazzle Christmas is a straightforward yet surprisingly challenging celebration of the simple beauty of mazes and jigsaw puzzles in a Christmas style.
In this game, you need to skillfully move the puzzle pieces, find their corresponding places, and seamlessly connect the colorful parts of the maze to complete it. Afterward, guide a small ball through the maze, collecting gifts to unlock the portal to the next level, typically located at the opposite end of the maze.
Use the mouse to move puzzle pieces and the keyboard (WASD or arrow keys) to navigate through the different mazes.
In Mazzle Christmas:
• 50 levels
• 5 kinds of labyrinths
• Colorful Christmas art
• Simple controls
• Christmas music

Genres
Reviews
Önce yapbozu tamamlayıp haritayı açtığımız sonra o haritada topu labirentte belirtilen noktaya getirdiğimiz bulmaca oyunu.İki türü birleştirmeleri ayrı güzel olmuş tavsiye ederim.
Game is forced on top of all other programs when in windowed mode. It is very hard to see pieces as they blend in with the background. Pieces disappear off-screen making it impossible to complete without resetting your progress to bring them back. Pieces don't snap to each other (only to the back/grid). Placement must be near perfect to count. Pieces go behind the back/reset buttons forcing you to reset your progress upon attempting to pick up the pieces. Game audio got my Twitch account flagged for copyright infringement.
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Vietnamese*, Greek*, Danish*, Simplified Chinese*, Traditional Chinese* +91 more
I do not recommend
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ジグソーパズルを完成させると迷路を操作することになる。 迷路はプレゼント(鍵)を拾ってからじゃないとゴールが開かないタイプ。 ピースが背景と溶け込んでいてどこに置いてあるのかわかりにくい。 イラストも生成AIで作ったような溶けたような背景で目が疲れる。 50ステージもあるのでかなり暇つぶしにはなる。 サンプル画像を見るとピースや迷路が複雑になっているので、実績を全部解除しようとするとかなりの時間を消耗することが予想できる。 3ステージクリアして満足した。
[table] [tr][td][h1]ːalertAlwaysː[b] ALERTA: [url=https://pt.wikipedia.org/wiki/Shovelware]SHOVELWARE[/url][/b]ːalertAlwaysː[/h1] ːangry_seagullː Não deixe que jogos falsos poluam a Steam e tomem o lugar de jogos legítimos na página inicial da loja. Faça sua parte, deixe uma análise negativa se possuir o jogo. [/td][/tr][/table] Já não jogo os jogos de [b]Blender Games[/b]. [list] [*] :bgt_oops: jogos de baixíssima qualidade, [*] lançar o mesmo jogo dezenas de vezes, só trocando o JPG de fundo. [/list] ːcsgoxː Não se anime com o número ou facilidade das conquistas que o jogo desbloqueia. Conquistas de shovelware não contam no seu perfil.
Juego simple y cutre. La música es horrible y repetitiva, las pistas no no ayudan, las piezas no se ven bien por el fondo y el minijuego después de cada puzle es muy aburrido, solo sirve para hacer el juego un poco más largo. No compres, hay muchos juegos de puzles gratis como puzzle together y son mucho mejores, con más contenido y bien hechos.
---{ Graphics }--- ☐ You forget what reality is ☐ Perfect ☐ Beautiful ☐ Good ☑ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☐ Good ☑ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☐ Amazing ☐ Very good ☑ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Just average ☐ A little better than average ☐ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☐ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Hard ☐ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☐ Only if you like to collect things ☐ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☐ Average grind level ☑ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☑ Twilight was a better love story than this ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☑ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ 100+ Hours ☐ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☑ None, once was enough ☐ Not that kind of game ☐ You don't stop playing this kinda game, ever ☐ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☐ Never heard of ☐ Minor bugs ☐ Can get annoying ☑ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☑ Very low ☐ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☑ If you have a lot of cash ☐ Worth it! ☐ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- Worth playing just for the achievements! ---{ 6 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
Sehr nett gemacht mit niedlichen weihnachtlichen Bildern. Allerdings sind die Puzzleteile vor dem Hintergrund oft nur schwer zu erkennen.
Mazzle Christmas is a lighthearted puzzle game built around an interesting combination of maze construction and traditional labyrinth navigation. Developed and published by Blender Games, it wraps its straightforward mechanics in a cheerful Christmas setting filled with presents, seasonal decorations, colorful backgrounds, and festive music. Instead of trying to deliver a complicated narrative or elaborate progression system, the game concentrates almost entirely on short puzzle challenges that can be completed at a relaxed pace. Its defining feature is the way every challenge is divided into two connected activities. The first requires players to reconstruct a maze from separated pieces. Individual sections must be moved into their correct locations so that pathways and surrounding elements form a coherent labyrinth. This feels somewhat like assembling a jigsaw puzzle, although understanding the maze itself is more important than simply recreating a picture. Examining entrances, exits, corners, and connecting passages becomes increasingly useful as the arrangements grow more complicated. Completing the maze does not immediately finish a level. Players must then navigate a ball through the labyrinth they have just assembled. Presents scattered throughout the pathways need to be collected before the portal leading onward becomes accessible. This additional objective means that finding the exit is only part of the challenge. Players need to explore the maze efficiently, remember where important routes lead, and collect the required items before completing the stage. Connecting the construction phase with an interactive maze-solving phase gives the game more personality than a standard tile-placement puzzler. Controls remain intentionally uncomplicated. Mouse input is used when manipulating puzzle pieces, while movement through the completed labyrinth can be handled with WASD or the arrow keys. There is little mechanical complexity standing between the player and the puzzles, making the game accessible even to people who rarely play demanding puzzle titles. This simplicity is also useful for short sessions, although experienced puzzle enthusiasts may eventually wish there were more advanced interactions beyond arranging pieces, navigating passages, and collecting presents. The game contains 50 levels divided across five labyrinth varieties. Much of the progression comes from increasingly involved layouts rather than completely new gameplay systems. Early stages make the underlying concept easy to understand, while later configurations demand greater attention to pathway connections and maze structure. The amount of content feels appropriate for a deliberately compact casual puzzler, although enjoyment across the entire set will depend heavily on how much the player likes the central maze-building formula. Christmas imagery defines virtually every part of the presentation. Bright backgrounds, gifts, seasonal decorations, and festive music establish a warm holiday atmosphere without interfering with the readability of the puzzles. The visual presentation is more concerned with charm and clarity than technical sophistication. The game's disclosure also notes the use of pre-rendered AI-generated imagery for backgrounds, something players with particular preferences regarding AI-assisted artwork may want to consider. Regardless of production method, the resulting presentation consistently supports the intended Christmas theme. Completion-focused players receive another incentive through 100 Steam achievements. That is a substantial achievement count for a relatively straightforward 50-level puzzle game and can make completing every stage more appealing to achievement hunters. Steam Cloud support is also useful for maintaining progress between compatible systems, while Family Sharing provides additional convenience. These features do not fundamentally alter the puzzle design, but they round out what is otherwise a deliberately simple package. Steam Deck compatibility is less straightforward. The game does not have an official Valve Steam Deck compatibility rating indicating Verified or Playable status. Its relatively modest technical demands should not inherently pose a major performance challenge, but the control scheme is designed around mouse interaction for puzzle assembly alongside keyboard controls for maze movement. Steam Deck users may therefore need to configure trackpad, touchscreen, or controller mappings to reproduce those inputs. It should consequently be regarded as an unverified Steam Deck experience rather than a title with guaranteed handheld compatibility. The main weakness is repetition. Once the player understands the cycle of reconstructing a labyrinth, collecting presents, and finding the portal, the fundamental mechanics remain relatively consistent. Players seeking elaborate puzzle systems, extensive storytelling, or dramatic mechanical evolution will probably find the experience too modest. On the other hand, that simplicity is precisely what can make it enjoyable for people wanting an uncomplicated seasonal puzzle game that does not demand lengthy sessions or extensive preparation. Mazzle Christmas ultimately delivers a pleasant hybrid of jigsaw-style reconstruction and maze navigation with a strong holiday identity. Its 50 stages, five labyrinth types, collectible presents, accessible controls, seasonal presentation, and extensive achievement selection give its simple premise enough substance for casual play. It is unlikely to challenge dedicated puzzle veterans for very long, but as a compact Christmas-themed diversion, it provides an appealing and easily understood gameplay loop. Rating: 6/10
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