
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $15.4K — a different platform, not this one.
Sometimes you have a bad day, and sometimes you wake up and accidentally start the apocalypse. Meet Jack, a mischievous kid with a twisted family, his trusty slingshot, and endless bad luck. In this action-adventure, it’s up to you to stop the monstrous swarms at the end of the world, and make it back to the dinner table in time. Save the world, and keep the town together - It ain’t simple being the sole hero of a quiet town. As Single Valley begins to crumble, you’ll uncover the town’s hidden secrets along the way. What’s scarier - hidden family history, the strange truth of your neighbors, or an adventure game breaking down its fourth wall right on its GOG page? Apocalyptic monsters have feelings too - The creatures you’ll encounter in Single Valley all have their own likes/dislikes to learn - if you take a moment to watch them scurry around and destroy things... You don’t always have to kill, you can play their behaviour against them and get inventive! Hey, at least the end of the world creates some fun puzzles to solve! - The reality of Single Valley is breaking apart! To save us all, you’ll need to raft over poisonous rivers, take class at the Elementary School of Ghosts, clone yourself, and even navigate the perilous trials of earning your father’s approval.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.99−80% | 13ratings | 76% | — | not modelled |
| $2.99−80% | 325reviews | 87% | — | $15.4K | |
Media
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $14.99 |
| 34ratings |
| 84% |
| — |
| not modelled |
| $14.99 | 3ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4K | 325 | 87% | $2.99 | |
| — | 118 | 90% | $8.99 | |
| — | 29 | 80% | $14.99 | |
| — | 191 | 80% | $2.49 | |
| — | 320 | 92% | $14.99 | |
| — | 19 | 76% | $5.59 |