
Blast, jump and survive in a frantic hand-drawn run-and-gun platformer where every run is different. Stack crazy power-up combinations, battle through three increasingly brutal worlds, and chase the highest score.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 573 | 91% | Free | |
| approximately $3.4K | 39 | 87% | $4.99 | |
| approximately $352 | 7 | 71% | $2.99 | |
| approximately $46 | 1 | 100% | $1.99 | |
| approximately $0 | 22 | 95% | Free | |
| approximately $0 | 13 | 92% | Free |