
Marvel Rivals is a Super Hero Team-Based PVP Shooter! Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills and fight in destructible, ever-changing battlefields across the continually evolving Marvel universe!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 75% | approximately $0 |
| PlayStation | Free | 83% | #8 |
| Xbox | Free | 76% | Top 100 |
| Epic | Free | 91% | #7 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3277 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Let me clarify this with I have well over 2000 hours total on this game spread through multiple alts. I want to make it clear I think this game is GOOD, it's fun and very easy to get into. However... This negative review is specifically targeting the biggest issue the game has right now. The amount of post FX/Effects in general going on in this game is genuinely too much. It's not slightly too much, it's just way too much. This is coming from someone who has gamed and played probably well over 10k hours on shooters since I was born easily. THERE IS WAY TOO MUCH VISUAL CLUTTER. This season actually ruined the game in my opinion in so many possible ways. The biggest way is by far the new team up system that literally just makes this chaotic and not in the good way. It is literally just too much happening at once. Please lower the amount of effects going on in general, dial it down at least 30-40% MINIMUM.
[h2] Говорили: «Marvel Rivals это свежий глоток воздуха в жанре, убийца O******ch». Получили: игра, которая за два года умудрилась сгнить. [/h2] Говорили: «Технически игра будет только улучшаться». Получили: десятиминутную компиляцию шейдеров при каждом запуске. Даже в первый день релиза такого не было. Лагов и фризов стало кратно больше, а оптимизация, судя по всему, скончалась в 5 фпс. Игра требует терпения либо компьютера за 300 тысяч. Говорили: «Баланс это святое, мы создадим самую сбалансированную игру во вселенной». Получили: постоянный сброс рейтинга. В начале сезона даймонды играют вместе с серебром, лобби превращается в мясорубку, где исход матча решает не скилл, а то, кому больше повезло с тиммейтами после сброса. Получили метовых персонажей, которые не падают ниже S тира несколько сезонов подряд. Получили правило: ты должен играть не на любимом герое, а на том, чей ультимейт это «кнопка Победа». Говорили: «Комьюнити будет дружным и позитивным, потому что “будет меньше злой модерации”». Получили: обитель вечно недовольных людей, где ненависть возведена в культ. Заходишь в быстрый матч, чтобы расслабиться? Забудь. Ошибся на роли поддержки? Приготовься ловить стену хейта. Либо ты играешь идеально, либо не играешь вовсе. Говорили: «Китайские разработчики самые заботливые, они недоедают, лишь бы игрокам дать бесплатный скинчик и эмоцию». Получили: 990 монет (по курсу 1 к 1 к рублю) за Боевой пропуск с 10 скинами (три или четыре из них реколоры базовых скинов). И в это же время два или три мини боевых пропуска по 990 монет каждый, где ты получаешь целых два скина. Можно ли накопить монеты просто играя? Конечно можно! За сезон ты получишь бесплатно 300 монет! Говорили: «В игре будет разнообразная и продуманная косметика». Получили: конвейер разноцветных чулков, мини-юбок и купальных лифчиков. 99% новых скинов это «красивые девочки» в очередном откровенном наряде. Скины на мужских персонажей это редкость. Реколор в боевом пропуске нужен просто чтобы забить его мусором.
This isn't a game you play to have fun. Its one of those games like overwatch or counterstrike, where you feel bad the whole time playing it, and also afterwards. Which begs the question, why would you ever want to play it, then. You swear the dopamine hit was real at some point, but you can't even remember what it looked like, and now you're wading waist deep through murky swamp water and the sun is starting to set. Alligators are watching you. Not with hunger, but with something in their ancient reptile brains that approaches pity. Birds you don't recognize are calling, and they sound mournful, like a Greek chorus lamenting the hero's foolishness. You don't want to keep going, but you can't stop. Why? Because of how much time you've spent already? Because only cowards quit? Its so dark and cold now, and you had been complaining about the heat all day... A+ on the r34 tho, squirrel girl got that dumpy.
This game is for those people that got tired of the skillgap on overwatch. lol
its all un and games until 4 dps players lock in and you're stuck with 1 tank 1 support
removed the hate speech option in the report screen????
1 cosa buena de Rivals = 900 cagadas de Overwatch, Esa es la reseña.
Terrible matchmaking, unbalanced characters. only a few meta characters you see on repeat. the algorithm is NOT looking for fair matches, it ONLY looks for what will keep players playing. If they think you'll quit if you don't win enough, they'll give you better teammates. if they think you will keep playing now matter how much you lose, they'll give you such terrible matchups that you'll be stuck in metal tiers forever. But they have a constant supply of the thirstiest costumes around if that's your thing.
If you hate yourself and other people, perfect game.... If you want high blood pressure, good game. Otherwise maybe stick to other games
i hate both guangguang and zhiyong. instead of giving fair nerfs and buffs, they just give everyone a buff. because when everyone is strong, no one is. they cant make comp fair for the life of them either. if you choose to just play quickplay, its comp BUT MORE SERIOUS, HOW IS QUICKPLAY MORE COMPETATIVE THAN ACTUAL COMP????