
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Most likely between $29.5M and $83.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 82% | approximately $49.1M |
| PlayStation | $39.99 | 85% | — |
| Xbox | $39.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $25.03 on Steam · China (−37%). Compare 27 prices in 14 markets →
Reviews
Themes across 2446 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm obsessed
Honestly, the *game* itself is good... for the first couple rounds. Bungie really got the world, art, sounds, combat, everything down... the only thing they didn't get is a reason for me to come back and play it. It takes itself far too seriously in an era of games where either goof or goon needs to be involved somewhere. There's no emergent gameplay like Tarkov (arguably a more hardcore but fleshed out extraction shooter) or even Arc Raiders, which had its time at the pinnacle of the extraction shooter mountain. At this rate, they should have made this game with a full campaign or story and had the extraction element tacked on, heck, even a Call of Duty or Halo style deathmatch/mini-games style lobbies would be great. I just wish I had a reason to come back and play it.
hermoso <3
Marathon is one of the hardest games I’ve ever had to learn and also one of the most rewarding PvP experiences I’ve ever played. And I've played a lot of them. The learning curve is absolutely brutal. The first several hours can feel punishing, confusing, and sometimes downright unfair. There are so many systems, tools, movement mechanics, weapons, abilities, map details, and player behaviors you need to understand before everything starts clicking. I genuinely think a lot of casual players are going to bounce off this game within the first five hours because the barrier between starting Marathon and having fun in Marathon is incredibly steep. But if you make it over that wall, holy hell is this game good. Once I started understanding how everything worked, Marathon produced some of the most intense and exciting PvP matches I have ever played. Very few games have given me that same feeling of knowing that every decision matters. Positioning matters. Movement matters. Information matters. Knowing when to engage, when to back off, when to use your equipment, when to push an advantage, and when to completely change your plan can be the difference between getting destroyed and pulling off an unbelievable win. And when you win because you actually used everything the game taught you correctly? It feels incredible. There have been matches where my heart was legitimately pounding because a fight could have gone either way, and surviving wasn't because I happened to have the better gun. It was because I used the right skill to clutch a fight, made the right movement, read the other player correctly, communicated, repositioned, and executed the fight better. That kind of victory is unbelievably satisfying because you know you earned it. When you no shield and down a team of purples because you outplay them. OHhhh the feeling is like no other game. That's what makes Marathon special to me. The game doesn't just reward mechanical skill. It rewards knowledge, preparation, awareness, creativity, decision-making, and the ability to stay calm when everything goes sideways. The skill ceiling feels enormous. I'm still learning, and that's actually one of the things I love most about it. Bungie made it so every match feels like I'm discovering another little trick, another way to approach a fight, another mistake I won't make next time I wipe. Marathon absolutely will not be for everyone. In fact, I think its biggest problem is going to be convincing people to stick around long enough to discover how good it actually is. The onboarding curve desperately needs improvement because there is an amazing PvP experience sitting on the other side of an absolutely unforgiving introduction. But for the people who stick with it? This game is phenomenal. It's difficult. It's unforgiving. It demands that you learn. And once it clicks, it's ridiculously fun. Overwhelmingly positive from me.
Third party simulator
Pretty good, well designed, probably well made too
I know its not popular but I love it. It plays well, feels good, and has its own personality.
amazing extraction fps
1414 <3
A beautiful game that simply does not know what it wants to be. But it's been very interesting to play this and watch as it evolves to stay alive. Tight gunplay, amazing OST, immersive lore.