
Enter the world of Ahkranox - the first ever genuinely infinite first person roguelike. Become the incarnate form of a sentient Sword, protecting a realm of dreams from the shadows of its own tormented soul, and stand as an eternal guardian against the infinite darkness that threatens to consume all.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good dungeon crawler, I appreciate the idea of the game more than the game itself. But the game is a solid dungeon crawler, with strong daggerfal vibe to it. I would recomend to fans of crawling or daggerfall fans.
Wait until release. This game updates a couple times a year at most. While playable, certainly not worth the asking price. *EDIT* Well there is a suprise. Big update. Lots of fixes, and new magic system with consistant developer feedback and numerous bug fixes. Changing my review to a thumbs up. Worth getting. ...I'd still wait until release however.
Grid style roguelike - that's how it supposed to be played. Needs more content but is good for the rogue like itch.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Infinite procedurally generated world, classic CRPG gameplay, Dark Basic :D Hell yeah, sign me up.
Decent game, definitely not worth paying full price, however. Had a lot of potential, but very long delays caused waning interest and when finally released in its "full" state, it proved to be very disappointing. Read the prior, more recent recent reviews and check out the discussion forums. I love these type of games, but wish for this particular one I got caught up in the dream of what "could be" and ended up paying full price for a close facsimile of what was promised. Just not worth $25, in my opinion.
I was looking for procedural, medieval roguelikes with a story and I found this. It's not in ASCII which is nice, while I love roguelikes, I have a difficult time when it's completely ASCII-based. This one seeks to emulate the style of games from when I grew up, and I like that. Apparently that's one of the things that allow this game to be so infinite. I was wary of all the negative reviews, I noticed they all seem to be early access reviews, a majority of the positive reviews seem to have over 40 hours and the game is in version 1.4 as I write this. I thought I would try it for myself. I'm glad I did, I don't believe it deserves the negative reviews, I have yet to have an issue with it. I even managed to get a bunch of achievements within my first 3 hours playing, one of them only being achieved by 4% of the player base as I write this. My advice that allowed me to enjoy and excel at this game: [spoiler]Read the quick-start guide offered at the main menu.[/spoiler]
fun
This game suck in everithing.. This game is just builded and devoloped by a sadistic man. The graphics suck evithing seems gigantic dots The game belance is ♥♥♥♥♥♥ up cause the devoloper dont do an uptade from 3 years. Inside the dungeons happen the insane.. every walk can kill you whit one hit cause hidden fal trap will instant kill you. Enemy are too strong. ANd in a open world game the interactive things can be counted on your hand finger one by one. This isnt an RPG ... THIS IS A STRESS GAME and the most enraging thing is the load time .. every time you die or go out from troght a simple door you will wait 3 to 5 minutes for continue to play. AVOID THIS GAME USE YOUR MONEY FOR DOA GIFT FO YOUR GIRL FRIEND OR BY BETTER GAMES. AVOID THIS AND DOn'T SEARCH ANYMORE THIS GAME!!!! THIS GAME ISN'T IN BETA BUT IN ALPHA!!!
ce jeu est frustrant. le changement de config pour les clavier azerty fonctionne pas, pas de load, si on veut charger une sauvegarde il faut quitter le jeu puis le relancer, les explorations en souterrain néccessite une torche, elle coute 26 po ce qui est énorme ! et si vous sauvegardez avec une torche allumé, quand vous relancez votre partie, la torche n'existe plus. de même, si vous êtes dehors, impossible d'eteindre la torche. quand vous arrivez en ville vous prenez les quetes : au lev 1, elles sont toutes marquée "trés facile", vous pouvez alors avoir la surprise dans votre donjon trés facile, de rencontrer un ogre ou un minotaure et de mourir en un coup. la magie est incompréhensible, vous avez une sorte de plateau de fromage, vous devez placer vos morceau de fromage dedans et ça fait un truc magique, quoi, mystere. aucune info. quand vous voyez un piege, cliquez dessus ne sert à rien, même si vous êtes voleur avec des kit de désamorçage. quand vous êtes dehors, vous sentez bien que certaine plante ou champi doivent se ramasser, mais en fait non. et donc , pourquoi frustrant ? et bien, il a petit coté addictif malgres tout, on veut y jouer, on espère trouver du meilleur loot. mais au final, rien à faire, c'est injouable.
Mix of roguelike and Crawler. If you like those you should like this. You can create permadeath characters if you want to go hardcore or you can go normal but it's not going to be easy either way. Old-school graphics and gameplay. You can loose hours to this game sooooooo easily. Backed this one on Kickstarter and I seriously don't regret it. My hours on Steam doesn't reflect my actual playtime cause I have the Kickstarter edition and have played it since beta. This is a game that will last you years with its replayability.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.